Abstract SVG Illustrations for Positron IDE

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Create clean, on-brand abstract SVG illustrations of the Positron IDE for documentation, walkthroughs, and feature previews.

Sby Skills Guide Bot
ContentIntermediate
7/22/2026
Claude Code
#svg#illustration#positron#ui-graphics#docs-assets

Recommended for

Automated summary

Creates or updates abstract, on-brand SVG illustrations of the Positron IDE for documentation, walkthrough steps, onboarding images, and feature previews.

Strengths

  • Gives explicit constraints for self-contained static SVGs that do not depend on host CSS or JavaScript.
  • Provides a tested color palette and reusable component conventions for visual consistency.
  • Covers sizing, layering, and icon usage suited to small walkthrough images.

Limitations

  • Bundled examples focus on notebooks and do not yet cover every Positron surface.
  • The palette and examples target light backgrounds; dark-theme support is optional and not guaranteed.
  • Adapting an uncovered surface requires working from a screenshot and composing new components.
When to use it

Use when you need a new or updated abstract SVG asset representing the Positron IDE UI for docs, walkthroughs, or onboarding.

When not to use it

Do not use for detailed realistic screenshots, general-purpose illustration, or visuals unrelated to the Positron IDE.

Security analysis

Safe
Quality score84/100

This is a purely authoring-focused skill: it gives design guidance (palette, constraints, codicon references) for producing static SVG illustrations of the Positron IDE. It declares no tools, contains no shell commands, network calls, credential handling, obfuscated payloads, or instructions to disable safety mechanisms. The only file references are benign, read-only pointers (codicon SVG sources under node_modules, a bundled seti.woff font). Language is explicit that output must be static SVG with no JavaScript, which further constrains risk.

No concerns found

How this analysis is made

Examples

Notebook walkthrough image
Make an SVG for the Positron walkthrough showing the notebook feature, matching the other walkthrough images.
Update hero image
Update the hero image for the Positron docs so it looks consistent with the existing Positron SVGs.
Data explorer docs image
Create a docs image for the Positron data explorer using the same abstract style and palette as the existing walkthrough images.

name: positron-abstract-svg disable-model-invocation: true description: > Create or update abstract SVG illustrations for the Positron IDE -- for use in documentation, walkthrough steps, onboarding images, and feature previews. Use this skill whenever someone asks to make, update, or redesign an SVG image for Positron docs, walkthroughs, or any visual asset representing the Positron IDE UI. Also use it when asked to make images "consistent" with existing Positron walkthrough images, or to add a new image to match an existing set. Trigger on: "make an SVG for the walkthrough", "create an abstract image for the notebook feature", "update the hero image", "make it look like the other Positron SVGs", "add a docs image for X feature".

Positron Abstract SVG Skill

This skill helps you create clean, on-brand abstract SVG illustrations of the Positron IDE for documentation, walkthroughs, onboarding, and feature previews.

It applies to any part of the Positron IDE -- editor, notebooks, data explorer, console, plots, variables pane, terminal, AI assistant, and so on. The bundled examples and component patterns happen to focus on notebooks (that is what has been built so far), so treat them as a starting library rather than the full scope: the constraints, palette, fonts, layering rules, and icon conventions generalize to any surface. For a surface not yet covered, work from a screenshot and compose new components from the same primitives in the same style.

Critical Constraints

These are static SVGs rendered as plain images (e.g. <img src="...">) in many different contexts -- documentation sites, in-app walkthroughs, READMEs, etc. They cannot rely on the host page's styles or scripts. This means:

  • No external CSS / CSS variables -- references like var(--some-token) will NOT resolve. All colors must be self-contained (hardcoded hex values, or an inline <style> block within the SVG itself).
  • No JavaScript -- static SVG only.
  • Assume a light background by default -- the palette and examples target a light context. Supporting both light and dark themes is a nice-to-have, not a requirement (see below); reach for it when the SVG will appear on surfaces of both kinds.
  • Sizing: walkthrough images are commonly width="520" height="260", but pick a size and aspect ratio that suits the surface you are depicting and where the image will appear.

For a light-only image, start with an opaque white background rect:

<rect width="520" height="260" fill="#FFFFFF"/>

To support light and dark, omit the opaque background and either use colors that read on both, or adapt with an inline <style> block inside the SVG (a @media (prefers-color-scheme: dark) rule honored when the SVG carries its own styles). Keep it simple and always preview on both backgrounds.

Color Palette

These images exist to communicate complex UI simply. Clarity comes first -- a color that helps the eye parse the layout is worth using even if it isn't an exact Positron theme color. Matching the Positron theme is a nice-to-have, not a requirement; reach for whatever reads clearly at small sizes.

The palette below is a tested starting point. #447099 is the Positron brand blue; reserve it for the focal point. Treat the grays as a coherent set rather than precise values to match.

| Color | Hex | Use | |-------|-----|-----| | Positron blue | #447099 | Active tab underline, active cell border, Python dropdown border, focal-point highlights only -- use sparingly | | Running kernel green | #3DAA6E | Session status dot in kernel/Python dropdown | | Icon gray | #5A5A5A | All toolbar and action bar icons | | Line number blue | #8DA5B8 | Code cell line numbers | | Code placeholder | #C8C8C8 | Gray rects representing code lines | | Output placeholder | #D0D0D0 | X-axis tick labels and secondary placeholder rects | | Panel header bg | #F4F4F4 | Panel headers (Variables, Posit Assistant) | | Toolbar bg | #FAFAFA | Notebook toolbar background | | Tab bar bg | #F2F2F2 | Inactive tab area | | Active tab bg | #FFFFFF | Active file tab | | Cell separator | #EEEEEE | Line between code area and output area in cells | | Panel separator | #E0E0E0 | Vertical dividers between panels; toolbar bottom border | | Inactive cell bg | #F8F8F8 | Gray background of code area inside cells | | Highlighted row | #EEF3F8 | Selected/highlighted row in variables pane | | Syntax: variable | #447099 | Variable names in code (blue) | | Syntax: number/value | #098658 | Numbers and values in code (green) | | Syntax: function | #C75C5C | Function names like print (red) | | Syntax: string | #B07020 | String literals (orange-brown) | | Header text | #3E4246 | Panel header labels | | Body text | #333333 | Tab labels and readable text | | Muted text | #8A8A8A | Execution count [n], secondary labels |

Gathering Input Before You Start

The more context you have about the actual UI, the better the abstract image will be. Ask the user for:

  • A screenshot of the actual Positron UI being depicted -- this shows exact proportions, which elements are present, and what the focal point should be. If no screenshot is available, describe what you plan to show and confirm with the user.
  • Codicon names for any toolbar or action bar icons -- e.g., notebook-execute, debug-alt-small, run-above. Use the ready-made paths in references/codicons.md; these are the curated, consistent set the existing walkthrough images already use. For an icon not listed there, copy the d= from node_modules/@vscode/codicons/src/icons/<name>.svg, then simplify it to match the flat style of the existing set (upstream codicons have evolved, so a fresh pull may not match visually).
  • File type icons -- Positron uses the Seti UI file icon theme. Locally it ships only as a font (extensions/theme-seti/icons/seti.woff), so there is no per-file SVG to extract from the repo. To show a tab file icon (.ipynb, .R, .py, .csv, etc.), fetch the source SVG from the icons/ folder of that repo (an external network call) and inline it, or hand-draw a simple file glyph. NOTE: this seti-icon approach is currently untested in practice -- verify the result in a preview and keep the glyph simple.

Workflow

  1. Gather input -- screenshot of the UI, icon names, file types (see above).
  2. Plan the layout -- decide what panels/components to show and their proportions.
  3. Sketch in SVG -- write the SVG, starting with background elements, then building up layers.
  4. Preview -- always render a preview before saving to file; this catches layout issues early. In Claude Desktop, use the show_widget tool -- it renders the SVG inline and is the fastest way to iterate. In other environments (CLI, etc.), show_widget is unavailable, so preview by writing the SVG to a temp file and opening it in a browser or image viewer.
  5. Iterate -- adjust based on the preview, re-render, repeat until it looks right.
  6. Save -- write the final SVG to the correct path in the repository. If you previewed via a renderer (e.g. show_widget in Claude Desktop), strip any cruft it injected before saving: per-element style="fill:rgb(...);..." attributes (the fill="#hex" attribute already carries the color) and any Anthropic Sans / renderer-specific font names. Ship clean SVG with only the font stacks listed below.

SVG Layering (Z-order)

SVG renders elements in document order -- later elements appear on top. The general rule: draw containers before their contents, and floating/overlay elements last. For example:

  • Draw a container's border and background before the content inside it (a cell, panel, dialog, etc.).
  • Draw floating toolbars and overlays after their parent so they sit on top (e.g. a cell action bar).
  • Draw separator/divider lines early so later content overlaps them cleanly.

Fonts

  • UI labels, tab names, panel headers: -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif
  • Code and line numbers: 'Consolas', 'SF Mono', 'Menlo', monospace

Code Representation

Never write real readable text (code, labels, descriptions) in these illustrations unless the content is the focal point of the image. Use placeholder gray rects for any body text instead:

<!-- Good: placeholder code lines -->
<rect x="58" y="90" width="200" height="4" rx="2" fill="#C8C8C8"/>
<rect x="58" y="102" width="80" height="4" rx="2" fill="#C8C8C8"/>
<rect x="58" y="114" width="120" height="4" rx="2" fill="#C8C8C8"/>

When a specific piece of code IS the point (e.g., showing syntax highlighting for a kernel selector image), use <tspan> elements inside a <text> element for multi-color syntax:

<text x="58" y="86" font-family="'Consolas', 'SF Mono', 'Menlo', monospace" font-size="10.5">
  <tspan fill="#447099">x</tspan><tspan fill="#5A5A5A"> = </tspan><tspan fill="#098658">10</tspan>
</text>

Toolbar Icons (Codicons)

All toolbar icons use codicon SVG paths scaled to fit inside a 16x16 coordinate space. See references/codicons.md for the curated, ready-to-use icon paths.

Usage pattern -- scale icons to 16px at translate(x, y):

<g transform="translate(10, 37)" fill="#5A5A5A">
  <path d="...codicon path..."/>
</g>

For smaller contexts (cell action bar at ~11px), scale down:

<g transform="translate(35, 68) scale(0.7)" fill="#5A5A5A">
  <path d="...codicon path..."/>
</g>

Component Patterns

See references/patterns.md for copy-pasteable SVG snippets. The current set is notebook-focused (it covers what has been built so far). For other Positron surfaces, reuse the general primitives below -- tab bars, panels, toolbars, icons, placeholder text, separators -- and compose new components in the same style. Available snippets:

  • Tab bar with active file tab
  • Notebook toolbar (Run All, Clear All, + Code, + Markdown, Refresh, Python dropdown)
  • Code cell (inactive / active / combined code+output)
  • Cell action bar (floating toolbar above cell)
  • Execution count [n]
  • Vertical panel separator
  • Variables pane header + rows
  • Posit Assistant chat panel
  • Context chip (file attachment pill)
  • Bar chart output

Tips

General (apply to any surface):

  • Blue is a focal-point color -- don't use #447099 everywhere. Reserve it for the one element that should draw the eye (the active/selected item, a key highlight).
  • Anchor distinct regions with a gray header (#F4F4F4) -- it keeps panels (Variables, Posit Assistant, any sidebar) visually separate.
  • Build glyphs from primitives, not font symbols -- e.g. a close (x) is two crossing <line> elements, not an SVG symbol.
  • Output/content areas are white (fill="#FFFFFF"), reserved for rendered results; gray backgrounds read as editors/inputs.

Notebook-specific (examples of applying the above):

  • Consistent cell padding: line numbers at text-anchor="end" positioned 20px from the cell's left edge; code content 26px from the left edge.
  • Code/output separator lines inside a cell: #EEEEEE, 1px.

Reference Images

The canonical style references live in references/examples/ next to this skill. They were produced with this skill and are the ground truth for palette, spacing, and conventions -- open them and match their style:

  • notebook-hero-abstract.svg -- full-width notebook, floating cell action bar, large bar chart output
  • notebook-editor-abstract.svg -- editor + variables pane, Python dropdown focal point
  • notebook-ai-context-abstract.svg -- split Posit Assistant / notebook view
  • kernel-selector-abstract.svg -- kernel dropdown menu open (note the 400x210 canvas)

Caveat: some *-abstract.svg files in the repo's walkthrough media folder (src/vs/workbench/contrib/welcomeGettingStarted/common/media/, e.g. data-explorer-abstract.svg) were NOT created with this skill. Do not treat those as style references -- their palette and conventions differ. Use the bundled references/examples/ set instead.

From the file to a first result

The download contains exactly the content displayed on this page. This copy may differ from the latest version in the source repository.

View the source and supporting files

This download contains SKILL.md only. Any scripts, references, templates and dependencies are not included. Get the required files from the source, preserving their directory structure, before continuing.

1. Download the file

Download SKILL.md

From the root of a test project, save the file as .skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md, or use the command below. This folder is for inspecting the skill before installation.

Command for macOS/Linux or WSL: requires a POSIX shell and curl. On Windows without WSL, use the download button and create the folder manually.

mkdir -p '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n' && curl --fail --show-error --location 'https://skills-guides.com/api/skills/abstract-svg-illustrations-for-positron-ide-mrwak93n/download' --output '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md.part' && mv '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md.part' '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md'

2. Check prerequisites

Read SKILL.md before using it. If it references scripts or external services, inspect them and prepare the required access in your test environment.

No recognized prerequisites section in this file. This does not mean it is self-contained: libraries, tools and access requirements may be mentioned elsewhere in the content or source repository.

The platforms on this page are catalog indications. The paths below follow tool documentation; they do not prove this skill has been run in those tools. No minimum tool version is confirmed for this listing.

3. Load the skill

After inspection, copy the complete folder into your project using one of the commands below, then open a new tool session. The command stops if a folder with the same name already exists: compare the files before replacing it.

Claude Code
test -f '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md' && test -s '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md' && mkdir -p '.claude/skills' && test ! -e '.claude/skills/positron-abstract-svg' && cp -R '.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n' '.claude/skills/positron-abstract-svg'

OpenSkills

OpenSkills must already be installed. The local install/read procedure is checked with OpenSkills 1.5.0, which requires Node.js ≥ 20.6.0. Catalog slugs are not resolved automatically.

Official OpenSkills installation
openskills install './.skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n'

openskills read 'abstract-svg-illustrations-for-positron-ide-mrwak93n'

Reading should display the installed file content and its base directory. It does not run the skill or install its dependencies.

For an agent that reads AGENTS.md, then sync the index. This command changes AGENTS.md: review the diff before using it.

openskills sync

Manual method or another tool: attach SKILL.md to a conversation, or open it in an agent that can read files. Include any required supporting resources. No universal folder is recognized by every tool.

4. Try a first task

Use a short, synthetic input: an API endpoint, a small document or an interface brief. In a new conversation, attach the file or give the agent its path, then adapt this request:

Read .skill-downloads/abstract-svg-illustrations-for-positron-ide-mrwak93n/SKILL.md and apply its instructions to this example: [describe a test input]. Identify any missing files, dependencies or access. Produce the result requested by the skill without inventing data or running unreviewed scripts.

Expected result: output matching the skill instructions, or a precise list of missing prerequisites. A read confirmation alone does not validate a first use. If an external resource is unavailable, that path remains untested.

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