Automated summary
A practical guide for adding smooth animations and micro-interactions to React interfaces with Framer Motion and CSS.
Strengths
- Provides concrete examples for enter/exit animations, gestures, lists, layout transitions, and scroll effects.
- Emphasizes performance-friendly properties such as transform and opacity, along with short transition durations.
- Covers reduced-motion preferences and encourages a consistent easing language.
Limitations
- Heavily focused on React and Framer Motion, with little CSS content despite the description.
- The provided file is truncated and does not cover installation, version compatibility, or testing.
- Examples assume a TSX/Tailwind stack and do not address every front-end framework.
Use it when you need to add polished, accessible UI animations quickly in a React project.
Avoid it if your project does not use React/Framer Motion or if you need a dependency-free, CSS-only animation approach.
Security analysis
SafeThis is a purely instructional front-end design document containing React/Framer Motion and CSS code snippets. It declares no tools and contains no shell commands, network calls, filesystem operations, or obfuscated payloads. The only executable-looking content is ordinary UI code examples, so there is no meaningful execution risk.
No concerns found
How this analysis is madeExamples
Add an accessible modal to my React app with Framer Motion: backdrop fade and content scale/fade using AnimatePresence, 200ms duration, and respect prefers-reduced-motion.Create a staggered reveal animation for a list of dashboard cards using Framer Motion variants with 0.1s stagger and a subtle slide-up.Build a tab bar in React where the active indicator slides between tabs using Framer Motion layoutId and a spring transition.name: animation-motion description: Create smooth animations and micro-interactions with Framer Motion and CSS. Covers enter/exit animations, gestures, scroll animations, loading states, and performance optimization. Use for polished UIs, interactive elements, and engaging user experiences.
Animation & Motion Design
Create smooth, purposeful animations that enhance user experience.
Instructions
- Animate with purpose - Every animation should serve a function
- Keep it subtle - 200-400ms for most UI transitions
- Respect reduced motion - Honor user preferences
- Optimize performance - Use transform and opacity
- Use consistent easing - Create a motion language
Framer Motion Basics
Simple Animations
import { motion } from 'framer-motion';
// Fade in on mount
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
transition={{ duration: 0.3 }}
>
Content
</motion.div>
// Slide up with spring
<motion.div
initial={{ y: 20, opacity: 0 }}
animate={{ y: 0, opacity: 1 }}
transition={{
type: 'spring',
stiffness: 300,
damping: 30,
}}
>
Content
</motion.div>
Exit Animations
import { AnimatePresence, motion } from 'framer-motion';
function Modal({ isOpen, onClose, children }) {
return (
<AnimatePresence>
{isOpen && (
<>
{/* Backdrop */}
<motion.div
className="fixed inset-0 bg-black/50"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
onClick={onClose}
/>
{/* Modal content */}
<motion.div
className="fixed inset-0 flex items-center justify-center"
initial={{ opacity: 0, scale: 0.95 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.95 }}
transition={{ duration: 0.2 }}
>
{children}
</motion.div>
</>
)}
</AnimatePresence>
);
}
Gesture Animations
import { motion } from 'framer-motion';
<motion.button
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
transition={{ type: 'spring', stiffness: 400, damping: 17 }}
>
Click me
</motion.button>
// Drag
<motion.div
drag
dragConstraints={{ left: 0, right: 300, top: 0, bottom: 300 }}
dragElastic={0.1}
whileDrag={{ scale: 1.1 }}
>
Drag me
</motion.div>
List Animations
import { motion } from 'framer-motion';
const container = {
hidden: { opacity: 0 },
show: {
opacity: 1,
transition: {
staggerChildren: 0.1,
},
},
};
const item = {
hidden: { opacity: 0, y: 20 },
show: { opacity: 1, y: 0 },
};
function List({ items }) {
return (
<motion.ul
variants={container}
initial="hidden"
animate="show"
>
{items.map((data) => (
<motion.li key={data.id} variants={item}>
{data.title}
</motion.li>
))}
</motion.ul>
);
}
Layout Animations
import { motion, LayoutGroup } from 'framer-motion';
function Tabs({ tabs, activeTab, onTabChange }) {
return (
<LayoutGroup>
<div className="flex space-x-2">
{tabs.map((tab) => (
<button
key={tab.id}
onClick={() => onTabChange(tab.id)}
className="relative px-4 py-2"
>
{tab.label}
{activeTab === tab.id && (
<motion.div
layoutId="activeTab"
className="absolute inset-0 bg-blue-100 rounded-lg"
style={{ zIndex: -1 }}
transition={{ type: 'spring', stiffness: 500, damping: 30 }}
/>
)}
</button>
))}
</div>
</LayoutGroup>
);
}
Scroll Animations
import { motion, useScroll, useTransform } from 'framer-motion';
function ParallaxHero() {
const { scrollY } = useScroll();
const y = useTransform(scrollY, [0, 500], [0, 150]);
const opacity = useTransform(scrollY, [0, 300], [1, 0]);
return (
<motion.div
style={{ y, opacity }}
className="h-screen flex items-center justify-center"
>
<h1 className="text-6xl font-bold">Welcome</h1>
</motion.div>
);
}
// Scroll-triggered animation
import { useInView } from 'framer-motion';
function FadeInSection({ children }) {
const ref = useRef(null);
const isInView = useInView(ref, { once: true, margin: '-100px' });
return (
<motion.div
ref={ref}
initial={{ opacity: 0, y: 50 }}
animate={isInView ? { opacity: 1, y: 0 } : { opacity: 0, y: 50 }}
transition={{ duration: 0.5 }}
>
{children}
</motion.div>
);
}
CSS Animations
Keyframe Animations
/* Tailwind config */
animation: {
'fade-in': 'fadeIn 0.3s ease-out',
'slide-up': 'slideUp 0.3s ease-out',
'spin-slow': 'spin 3s linear infinite',
'pulse-subtle': 'pulse 2s ease-in-out infinite',
},
keyframes: {
fadeIn: {
'0%': { opacity: '0' },
'100%': { opacity: '1' },
},
slideUp: {
'0%': { transform: 'translateY(10px)', opacity: '0' },
'100%': { transform: 'translateY(0)', opacity: '1' },
},
}
Transition Classes
// Hover transitions
<button className="
transition-all duration-200 ease-out
hover:scale-105 hover:shadow-lg
active:scale-95
">
Click me
</button>
// Color transitions
<div className="
transition-colors duration-300
bg-gray-100 hover:bg-gray-200
dark:bg-gray-800 dark:hover:bg-gray-700
">
Content
</div>
Loading States
Skeleton Loading
function SkeletonCard() {
return (
<div className="animate-pulse">
<div className="h-48 bg-gray-200 rounded-lg" />
<div className="mt-4 space-y-3">
<div className="h-4 bg-gray-200 rounded w-3/4" />
<div className="h-4 bg-gray-200 rounded w-1/2" />
</div>
</div>
);
}
Spinner Component
function Spinner({ size = 'md' }) {
const sizes = {
sm: 'w-4 h-4',
md: 'w-6 h-6',
lg: 'w-8 h-8',
};
return (
<svg
className={`animate-spin ${sizes[size]} text-blue-600`}
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
>
<circle
className="opacity-25"
cx="12"
cy="12"
r="10"
stroke="currentColor"
strokeWidth="4"
/>
<path
className="opacity-75"
fill="currentColor"
d="M4 12a8 8 0 018-8V0C5.373 0 0 5.373 0 12h4z"
/>
</svg>
);
}
Reduced Motion Support
import { useReducedMotion } from 'framer-motion';
function AnimatedComponent() {
const shouldReduceMotion = useReducedMotion();
return (
<motion.div
initial={{ opacity: 0, y: shouldReduceMotion ? 0 : 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
>
Content
</motion.div>
);
}
// CSS approach
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
Performance Tips
- Animate transform and opacity only - GPU accelerated
- Use
will-changesparingly - For complex animations - Avoid layout thrashing - Don't animate width/height
- Use
AnimatePresencemode="wait" - Prevent animation overlap - Lazy load animations - For below-fold content
// GPU-optimized animation
<motion.div
animate={{ x: 100 }} // Good: transform
// animate={{ left: 100 }} // Bad: layout property
/>
// will-change for complex animations
<div style={{ willChange: 'transform' }}>
Heavy animation here
</div>
Best Practices
- 200-400ms for transitions - Feels responsive
- Spring for interactive elements - Natural feel
- Ease-out for enter - Elements arrive and settle
- Ease-in for exit - Elements accelerate away
- Stagger lists - 50-100ms between items
- Match motion to meaning - Slide for navigation, fade for content
When to Use
- Page transitions and navigation
- Modal and dialog animations
- Loading and progress states
- Micro-interactions and feedback
- Scroll-driven effects
- Interactive data visualizations
Notes
- Test on lower-end devices
- Always respect prefers-reduced-motion
- Keep animations consistent across the app
- Don't animate everything - be selective
From the file to a first result
The download contains exactly the content displayed on this page. This copy may differ from the latest version in the source repository.
View the source and supporting filesThis download contains SKILL.md only. Any scripts, references, templates and dependencies are not included. Get the required files from the source, preserving their directory structure, before continuing.
1. Download the file
Download SKILL.mdFrom the root of a test project, save the file as .skill-downloads/animation-motion-design-mm78no99/SKILL.md, or use the command below. This folder is for inspecting the skill before installation.
Command for macOS/Linux or WSL: requires a POSIX shell and curl. On Windows without WSL, use the download button and create the folder manually.
mkdir -p '.skill-downloads/animation-motion-design-mm78no99' && curl --fail --show-error --location 'https://skills-guides.com/api/skills/animation-motion-design-mm78no99/download' --output '.skill-downloads/animation-motion-design-mm78no99/SKILL.md.part' && mv '.skill-downloads/animation-motion-design-mm78no99/SKILL.md.part' '.skill-downloads/animation-motion-design-mm78no99/SKILL.md'2. Check prerequisites
Read SKILL.md before using it. If it references scripts or external services, inspect them and prepare the required access in your test environment.
No recognized prerequisites section in this file. This does not mean it is self-contained: libraries, tools and access requirements may be mentioned elsewhere in the content or source repository.
The platforms on this page are catalog indications. The paths below follow tool documentation; they do not prove this skill has been run in those tools. No minimum tool version is confirmed for this listing.
3. Load the skill
After inspection, copy the complete folder into your project using one of the commands below, then open a new tool session. The command stops if a folder with the same name already exists: compare the files before replacing it.
Claude Code
test -f '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && test -s '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && mkdir -p '.claude/skills' && test ! -e '.claude/skills/animation-motion' && cp -R '.skill-downloads/animation-motion-design-mm78no99' '.claude/skills/animation-motion'Cursor
test -f '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && test -s '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && mkdir -p '.cursor/skills' && test ! -e '.cursor/skills/animation-motion' && cp -R '.skill-downloads/animation-motion-design-mm78no99' '.cursor/skills/animation-motion'Codex
test -f '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && test -s '.skill-downloads/animation-motion-design-mm78no99/SKILL.md' && mkdir -p '.agents/skills' && test ! -e '.agents/skills/animation-motion' && cp -R '.skill-downloads/animation-motion-design-mm78no99' '.agents/skills/animation-motion'OpenSkills
OpenSkills must already be installed. The local install/read procedure is checked with OpenSkills 1.5.0, which requires Node.js ≥ 20.6.0. Catalog slugs are not resolved automatically.
Official OpenSkills installationopenskills install './.skill-downloads/animation-motion-design-mm78no99'openskills read 'animation-motion-design-mm78no99'Reading should display the installed file content and its base directory. It does not run the skill or install its dependencies.
For an agent that reads AGENTS.md, then sync the index. This command changes AGENTS.md: review the diff before using it.
openskills syncManual method or another tool: attach SKILL.md to a conversation, or open it in an agent that can read files. Include any required supporting resources. No universal folder is recognized by every tool.
4. Try a first task
Use a short, synthetic input: an API endpoint, a small document or an interface brief. In a new conversation, attach the file or give the agent its path, then adapt this request:
Read .skill-downloads/animation-motion-design-mm78no99/SKILL.md and apply its instructions to this example: [describe a test input]. Identify any missing files, dependencies or access. Produce the result requested by the skill without inventing data or running unreviewed scripts.Expected result: output matching the skill instructions, or a precise list of missing prerequisites. A read confirmation alone does not validate a first use. If an external resource is unavailable, that path remains untested.
React Hook Form Best Practices
Development
Master React Hook Form: avoid anti-patterns, manage subscriptions, and handle reset, dirty state, and controlled inputs correctly.
Emotion to Mantine Migration
Development
Migrate Emotion styled-components to Mantine components with style props and CSS modules. Use when converting .styled.tsx files or removing @emotion imports.
Scope Creep Detector
Development
Analyzes git diffs against a stated intent to detect scope creep, unrelated files, broad PRs, and oversized changes, then suggests keep, split, or justify actions.