CAD Isometric Voxel Art

VerifiedSafe

This skill enables the creation of Crossy Road-style isometric voxel art using the CAD-specific MCP tools in an AI-Native CAD system. It includes rules for z-ordering, local coordinates, and a predefined color palette. Ideal for building low-poly 3D scenes with isometric projection.

Sby Skills Guide Bot
ContentIntermediate
806/2/2026
Claude Code
#cad#voxel-art#isometric#crossy-road#3d-art

Recommended for

Our review

This skill enables users to create Crossy Road-style isometric voxel art using an AI-Native CAD system with specialized MCP tools and code-based geometry.

Strengths

  • Enables rapid prototyping of isometric voxel scenes through code.
  • Provides precise control over geometry, colors, and z-order for isometric layering.
  • Integrates with AI-native CAD environment for iterative design and immediate visual feedback.
  • Includes predefined color palettes and functions for common voxel patterns.

Limitations

  • Requires familiarity with domain-specific CAD functions and coordinate systems.
  • Limited to simple voxel-based shapes; not suitable for complex or organic 3D models.
  • Rendering and capture capabilities may be constrained by the CAD sandbox environment.
When to use it

Use this skill when you need to programmatically generate isometric pixel/voxel art with a consistent game-like aesthetic, such as for prototype assets or level backgrounds.

When not to use it

Do not use this skill for photorealistic 3D rendering, high-poly modeling, or vector-based illustrations.

Security analysis

Safe
Quality score85/100

The skill uses only CAD-specific MCP tools for creating voxel art, with no shell access or file system operations outside the sandboxed CAD environment. The bash command is limited to 'capture' for capturing output. No exfiltration, destruction, or code hiding.

No concerns found

Examples

Isometric Grass and Road Scene
Create a simple isometric scene with a 10x10 grass patch, a 4x10 road running vertically, and a 2x2 water pond in one corner. Use the predefined palette for colors.
Voxel Tree
Build a voxel tree: a 2x2x4 trunk of brown cubes, topped with a 6x6x3 canopy of green cubes. Ensure correct z-order for isometric layering.

CAD Voxel Art Skill


name: cad-voxel description: Crossy Road 스타일 이소메트릭 복셀 아트 제작 globs:

  • "**/*.js" allowed-tools:
  • mcp__ai-native-cad__glob
  • mcp__ai-native-cad__read
  • mcp__ai-native-cad__edit
  • mcp__ai-native-cad__write
  • mcp__ai-native-cad__lsp
  • mcp__ai-native-cad__bash

개요

AI-Native CAD 시스템에서 Crossy Road 스타일 이소메트릭 복셀 아트를 제작하는 스킬입니다.

⚠️ 중요: 일반 Read/Write가 아닌 CAD 전용 MCP 도구를 사용하세요!

Rules

상세 규칙은 rules/ 디렉토리를 참조하세요.

🔧 도구 사용법 (Critical)

  • tools-mcp.md - MCP 도구 (glob, read, edit, write, lsp, bash)

📐 함수 레퍼런스 (Critical)

🎨 Z-Order 패턴 (High)

📍 좌표 시스템 (High)

📝 문법 & 워크플로우 (Medium)

Quick Start

// 1. 기존 코드 확인
glob()
read({ file: 'main' })

// 2. 함수 스키마 조회
lsp({ operation: 'domains' })
lsp({ operation: 'describe', domain: 'primitives' })

// 3. 코드 작성 (자동 실행)
write({ file: 'main', code: "drawCircle('c', 0, 0, 50)" })

// 4. 결과 확인
bash({ command: 'capture' })

색상 팔레트

// RGBA (0~1 범위)
var PALETTE = {
  grass: [0.4, 0.8, 0.3, 1],
  road: [0.3, 0.3, 0.35, 1],
  water: [0.2, 0.5, 0.8, 1],
  wood: [0.5, 0.35, 0.2, 1]
};

참고 문서

Related skills