Our review
This skill enables users to create Crossy Road-style isometric voxel art using an AI-Native CAD system with specialized MCP tools and code-based geometry.
Strengths
- Enables rapid prototyping of isometric voxel scenes through code.
- Provides precise control over geometry, colors, and z-order for isometric layering.
- Integrates with AI-native CAD environment for iterative design and immediate visual feedback.
- Includes predefined color palettes and functions for common voxel patterns.
Limitations
- Requires familiarity with domain-specific CAD functions and coordinate systems.
- Limited to simple voxel-based shapes; not suitable for complex or organic 3D models.
- Rendering and capture capabilities may be constrained by the CAD sandbox environment.
Use this skill when you need to programmatically generate isometric pixel/voxel art with a consistent game-like aesthetic, such as for prototype assets or level backgrounds.
Do not use this skill for photorealistic 3D rendering, high-poly modeling, or vector-based illustrations.
Security analysis
SafeThe skill uses only CAD-specific MCP tools for creating voxel art, with no shell access or file system operations outside the sandboxed CAD environment. The bash command is limited to 'capture' for capturing output. No exfiltration, destruction, or code hiding.
No concerns found
Examples
Create a simple isometric scene with a 10x10 grass patch, a 4x10 road running vertically, and a 2x2 water pond in one corner. Use the predefined palette for colors.Build a voxel tree: a 2x2x4 trunk of brown cubes, topped with a 6x6x3 canopy of green cubes. Ensure correct z-order for isometric layering.CAD Voxel Art Skill
name: cad-voxel description: Crossy Road 스타일 이소메트릭 복셀 아트 제작 globs:
- "**/*.js" allowed-tools:
- mcp__ai-native-cad__glob
- mcp__ai-native-cad__read
- mcp__ai-native-cad__edit
- mcp__ai-native-cad__write
- mcp__ai-native-cad__lsp
- mcp__ai-native-cad__bash
개요
AI-Native CAD 시스템에서 Crossy Road 스타일 이소메트릭 복셀 아트를 제작하는 스킬입니다.
⚠️ 중요: 일반 Read/Write가 아닌 CAD 전용 MCP 도구를 사용하세요!
Rules
상세 규칙은 rules/ 디렉토리를 참조하세요.
🔧 도구 사용법 (Critical)
- tools-mcp.md - MCP 도구 (glob, read, edit, write, lsp, bash)
📐 함수 레퍼런스 (Critical)
- functions-primitives.md - 도형 생성 (drawCircle, drawRect, ...)
- functions-transforms.md - 변환 (translate, rotate, scale, ...)
- functions-style.md - 스타일, 그룹, 쿼리
🎨 Z-Order 패턴 (High)
- zorder-internal.md - 오브젝트 내부 z-order
- zorder-isometric.md - 이소메트릭 그룹간 정렬
📍 좌표 시스템 (High)
- coords-local-group.md - 그룹 로컬 좌표 패턴
📝 문법 & 워크플로우 (Medium)
- syntax-es5.md - ES5 호환성 규칙
- workflow-design.md - 설계 체크 워크플로우
Quick Start
// 1. 기존 코드 확인
glob()
read({ file: 'main' })
// 2. 함수 스키마 조회
lsp({ operation: 'domains' })
lsp({ operation: 'describe', domain: 'primitives' })
// 3. 코드 작성 (자동 실행)
write({ file: 'main', code: "drawCircle('c', 0, 0, 50)" })
// 4. 결과 확인
bash({ command: 'capture' })
색상 팔레트
// RGBA (0~1 범위)
var PALETTE = {
grass: [0.4, 0.8, 0.3, 1],
road: [0.3, 0.3, 0.35, 1],
water: [0.2, 0.5, 0.8, 1],
wood: [0.5, 0.35, 0.2, 1]
};
참고 문서
- cad-mcp-guide.md - 전체 도구/함수 가이드
- cad-sandbox-workflow.md - 샌드박스 코딩 워크플로우
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