Cross-Platform Compatibility

VerifiedSafe

Comprehensive guide to writing code compatible across Windows, macOS, and Linux. Covers file path handling, OS detection, platform-specific dependencies, and testing strategies.

Sby Skills Guide Bot
DevelopmentIntermediate
3/4/2026
Claude CodeCursorWindsurfCopilotCodex
#cross-platform#file-paths#platform-detection#cli-tools#os-compatibility

Recommended for

Automated summary

This skill guides writing portable code across Windows, macOS and Linux, covering file path construction, platform detection, OS-specific dependencies and testing strategies.

Strengths

  • Provides contrastive bad-versus-good examples for path handling in Node.js, Python and Go
  • Details OS, architecture and home/temp directory detection with ready-to-use snippets
  • Spans multiple ecosystems (TypeScript, Python, Go) instead of a single language
  • Addresses concrete pitfalls such as hardcoded separators and path normalization

Limitations

  • The supplied content stops mid-way through the platform detection section, leaving dependency and testing parts incomplete
  • Examples focus on Node.js, Python and Go; other languages are not addressed
  • Offers little guidance on line endings, encodings and multi-OS continuous integration despite mentioning them
When to use it

Use it when writing or reviewing code intended to run on several operating systems or dealing with paths, environment variables and OS-specific dependencies.

When not to use it

Avoid it for strictly single-platform code where these abstractions would only add needless complexity.

Security analysis

Safe
Quality score88/100

The skill is a purely informational guide with code examples for cross-platform development. It contains no executable commands, no network requests, no file deletion, no obfuscation, and no data exfiltration. The code snippets are illustrative and do not instruct the AI agent to perform any actions on the user's system.

No concerns found

How this analysis is made

Examples

Portable config path
My Node.js app hardcodes C:\Users\me\config.json and breaks on macOS. Rewrite the path handling so it works on Windows, macOS and Linux.
Platform-aware CLI
Add platform detection to my CLI so it picks the right temp directory and shell command on Windows, macOS and Linux.
Python pathlib refactor
Refactor this Python script that builds paths with string concatenation to use pathlib so it runs cross-platform.

name: cross-platform-compatibility description: Handle cross-platform compatibility including file paths, environment detection, platform-specific dependencies, and testing across Windows, macOS, and Linux. Use when dealing with platform-specific code or OS compatibility.

Cross-Platform Compatibility

Overview

Comprehensive guide to writing code that works seamlessly across Windows, macOS, and Linux. Covers file path handling, environment detection, platform-specific features, and testing strategies.

When to Use

  • Building applications for multiple operating systems
  • Handling file system operations
  • Managing platform-specific dependencies
  • Detecting operating system and architecture
  • Working with environment variables
  • Building cross-platform CLI tools
  • Dealing with line endings and character encodings
  • Managing platform-specific build processes

Instructions

1. File Path Handling

Node.js Path Module

// ❌ BAD: Hardcoded paths with platform-specific separators
const configPath = "C:\\Users\\user\\config.json"; // Windows only
const dataPath = "/home/user/data.txt"; // Unix only

// ✅ GOOD: Use path module
import path from "path";
import os from "os";

// Platform-independent path construction
const configPath = path.join(os.homedir(), "config", "app.json");
const dataPath = path.join(process.cwd(), "data", "users.txt");

// Resolve relative paths
const absolutePath = path.resolve("./config/settings.json");

// Get path components
const dirname = path.dirname("/path/to/file.txt"); // '/path/to'
const basename = path.basename("/path/to/file.txt"); // 'file.txt'
const extname = path.extname("/path/to/file.txt"); // '.txt'

// Normalize paths (handle .. and .)
const normalized = path.normalize("/path/to/../file.txt"); // '/path/file.txt'

Python Path Handling

# ❌ BAD: Hardcoded separators
config_path = 'C:\\Users\\user\\config.json'  # Windows only
data_path = '/home/user/data.txt'             # Unix only

# ✅ GOOD: Use pathlib
from pathlib import Path
import os

# Platform-independent path construction
config_path = Path.home() / 'config' / 'app.json'
data_path = Path.cwd() / 'data' / 'users.txt'

# Working with paths
if config_path.exists():
    content = config_path.read_text()

# Get path components
dirname = config_path.parent
filename = config_path.name
extension = config_path.suffix

# Resolve relative paths
absolute_path = Path('./config/settings.json').resolve()

# Create directories
output_dir = Path('output')
output_dir.mkdir(parents=True, exist_ok=True)

Go Path Handling

package main

import (
    "os"
    "path/filepath"
)

func main() {
    // ❌ BAD: Hardcoded paths
    // configPath := "C:\\Users\\user\\config.json"

    // ✅ GOOD: Use filepath package
    homeDir, _ := os.UserHomeDir()
    configPath := filepath.Join(homeDir, "config", "app.json")

    // Get path components
    dir := filepath.Dir(configPath)
    base := filepath.Base(configPath)
    ext := filepath.Ext(configPath)

    // Clean and normalize paths
    cleaned := filepath.Clean("path/to/../file.txt")

    // Convert to absolute path
    absPath, _ := filepath.Abs("./config/settings.json")
}

2. Platform Detection

Node.js Platform Detection

// platform-utils.ts
import os from "os";

export const Platform = {
  isWindows: process.platform === "win32",
  isMacOS: process.platform === "darwin",
  isLinux: process.platform === "linux",
  isUnix: process.platform !== "win32",

  get current(): "windows" | "macos" | "linux" | "unknown" {
    switch (process.platform) {
      case "win32":
        return "windows";
      case "darwin":
        return "macos";
      case "linux":
        return "linux";
      default:
        return "unknown";
    }
  },

  get arch(): string {
    return process.arch; // 'x64', 'arm64', etc.
  },

  get homeDir(): string {
    return os.homedir();
  },

  get tempDir(): string {
    return os.tmpdir();
  },
};

// Usage
if (Platform.isWindows) {
  // Windows-specific code
  console.log("Running on Windows");
} else if (Platform.isMacOS) {
  // macOS-specific code
  console.log("Running on macOS");
} else if (Platform.isLinux) {
  // Linux-specific code
  console.log("Running on Linux");
}

// Architecture detection
if (Platform.arch === "arm64") {
  console.log("Running on ARM architecture");
}

Python Platform Detection

# platform_utils.py
import platform
import sys

class Platform:
    @staticmethod
    def is_windows():
        return sys.platform.startswith('win')

    @staticmethod
    def is_macos():
        return sys.platform == 'darwin'

    @staticmethod
    def is_linux():
        return sys.platform.startswith('linux')

    @staticmethod
    def is_unix():
        return not Platform.is_windows()

    @staticmethod
    def current():
        if Platform.is_windows():
            return 'windows'
        elif Platform.is_macos():
            return 'macos'
        elif Platform.is_linux():
            return 'linux'
        return 'unknown'

    @staticmethod
    def arch():
        return platform.machine()  # 'x86_64', 'arm64', etc.

    @staticmethod
    def version():
        return platform.version()

# Usage
if Platform.is_windows():
    # Windows-specific code
    print('Running on Windows')
elif Platform.is_macos():
    # macOS-specific code
    print('Running on macOS')
elif Platform.is_linux():
    # Linux-specific code
    print('Running on Linux')

3. Line Endings

// line-endings.ts
import os from "os";

export const LineEnding = {
  LF: "\n", // Unix/Linux/macOS
  CRLF: "\r\n", // Windows
  CR: "\r", // Old Mac (pre-OS X)

  get platform(): string {
    return os.EOL; // Returns platform-specific line ending
  },

  normalize(text: string, target: string = os.EOL): string {
    // Normalize all line endings to target
    return text.replace(/\r\n|\r|\n/g, target);
  },

  toUnix(text: string): string {
    return this.normalize(text, this.LF);
  },

  toWindows(text: string): string {
    return this.normalize(text, this.CRLF);
  },
};

// Usage
const fileContent = fs.readFileSync("file.txt", "utf8");

// Normalize to platform-specific line endings
const normalized = LineEnding.normalize(fileContent);

// Force Unix line endings (for git, etc.)
const unixContent = LineEnding.toUnix(fileContent);

// Write with platform-specific line endings
fs.writeFileSync("output.txt", normalized);

4. Environment Variables

// env-utils.ts
export class EnvUtils {
  // Get environment variable with fallback
  static get(key: string, defaultValue?: string): string | undefined {
    return process.env[key] || defaultValue;
  }

  // Get PATH separator (: on Unix, ; on Windows)
  static get pathSeparator(): string {
    return process.platform === "win32" ? ";" : ":";
  }

  // Split PATH into array
  static getPaths(): string[] {
    const pathVar = process.env.PATH || "";
    return pathVar.split(this.pathSeparator);
  }

  // Get common paths
  static get home(): string {
    return process.env.HOME || process.env.USERPROFILE || "";
  }

  static get user(): string {
    return process.env.USER || process.env.USERNAME || "";
  }

  // Check if running in CI
  static get isCI(): boolean {
    return !!(
      process.env.CI ||
      process.env.CONTINUOUS_INTEGRATION ||
      process.env.GITHUB_ACTIONS ||
      process.env.GITLAB_CI
    );
  }
}

5. Shell Commands

// shell-utils.ts
import { exec } from "child_process";
import { promisify } from "util";

const execAsync = promisify(exec);

export class ShellUtils {
  // Execute command with platform-specific handling
  static async execute(command: string): Promise<string> {
    try {
      const { stdout, stderr } = await execAsync(command, {
        shell: this.getShell(),
      });
      if (stderr) console.error(stderr);
      return stdout.trim();
    } catch (error) {
      throw new Error(`Command failed: ${error.message}`);
    }
  }

  // Get platform-specific shell
  static getShell(): string {
    if (process.platform === "win32") {
      return "cmd.exe";
    }
    return process.env.SHELL || "/bin/sh";
  }

  // Platform-specific commands
  static async listFiles(directory: string): Promise<string> {
    if (process.platform === "win32") {
      return this.execute(`dir "${directory}"`);
    }
    return this.execute(`ls -la "${directory}"`);
  }

  static async clearScreen(): Promise<void> {
    if (process.platform === "win32") {
      await this.execute("cls");
    } else {
      await this.execute("clear");
    }
  }

  static async openFile(filepath: string): Promise<void> {
    if (process.platform === "win32") {
      await this.execute(`start "" "${filepath}"`);
    } else if (process.platform === "darwin") {
      await this.execute(`open "${filepath}"`);
    } else {
      await this.execute(`xdg-open "${filepath}"`);
    }
  }
}

6. File Permissions

// permissions.ts
import fs from "fs";
import path from "path";

export class FilePermissions {
  // Make file executable (Unix only)
  static makeExecutable(filepath: string): void {
    if (process.platform !== "win32") {
      fs.chmodSync(filepath, 0o755);
    }
  }

  // Check if file is executable
  static isExecutable(filepath: string): boolean {
    if (process.platform === "win32") {
      // On Windows, check file extension
      const ext = path.extname(filepath).toLowerCase();
      return [".exe", ".bat", ".cmd", ".com"].includes(ext);
    }

    try {
      fs.accessSync(filepath, fs.constants.X_OK);
      return true;
    } catch {
      return false;
    }
  }

  // Create file with specific permissions (Unix)
  static createWithPermissions(
    filepath: string,
    content: string,
    mode: number = 0o644,
  ): void {
    fs.writeFileSync(filepath, content, { mode });
  }
}

7. Process Management

// process-utils.ts
import { spawn, ChildProcess } from "child_process";

export class ProcessUtils {
  // Kill process by PID with platform-specific signal
  static kill(pid: number, signal?: string): void {
    if (process.platform === "win32") {
      // Windows doesn't support signals, use taskkill
      spawn("taskkill", ["/pid", pid.toString(), "/f", "/t"]);
    } else {
      process.kill(pid, signal || "SIGTERM");
    }
  }

  // Spawn process with platform-specific handling
  static spawnCommand(command: string, args: string[] = []): ChildProcess {
    if (process.platform === "win32") {
      // Windows requires cmd.exe to run commands
      return spawn("cmd", ["/c", command, ...args], {
        stdio: "inherit",
        shell: true,
      });
    }

    return spawn(command, args, {
      stdio: "inherit",
      shell: true,
    });
  }

  // Find process by name
  static async findProcess(name: string): Promise<number[]> {
    if (process.platform === "win32") {
      const { stdout } = await execAsync(`tasklist /FI "IMAGENAME eq ${name}"`);
      // Parse Windows tasklist output
      const pids: number[] = [];
      const lines = stdout.split("\n");
      for (const line of lines) {
        const match = line.match(/\s+(\d+)\s+/);
        if (match) pids.push(parseInt(match[1]));
      }
      return pids;
    } else {
      const { stdout } = await execAsync(`pgrep ${name}`);
      return stdout.split("\n").filter(Boolean).map(Number);
    }
  }
}

8. Platform-Specific Dependencies

// package.json
{
  "name": "my-app",
  "dependencies": {
    "common-dep": "^1.0.0"
  },
  "optionalDependencies": {
    "fsevents": "^2.3.2"
  },
  "devDependencies": {
    "@types/node": "^18.0.0"
  }
}
// platform-specific-module.ts
export async function loadPlatformModule() {
  if (process.platform === "win32") {
    return await import("./windows/module");
  } else if (process.platform === "darwin") {
    return await import("./macos/module");
  } else {
    return await import("./linux/module");
  }
}

// Graceful fallback for optional dependencies
export function useFSEvents() {
  try {
    // fsevents is macOS only
    if (process.platform === "darwin") {
      const fsevents = require("fsevents");
      return fsevents;
    }
  } catch (error) {
    console.warn("fsevents not available, using fallback");
  }

  // Fallback to chokidar or fs.watch
  return require("chokidar");
}

9. Testing Across Platforms

GitHub Actions Matrix

# .github/workflows/test.yml
name: Cross-Platform Tests

on: [push, pull_request]

jobs:
  test:
    strategy:
      matrix:
        os: [ubuntu-latest, windows-latest, macos-latest]
        node-version: [16, 18, 20]

    runs-on: ${{ matrix.os }}

    steps:
      - uses: actions/checkout@v3

      - name: Setup Node.js
        uses: actions/setup-node@v3
        with:
          node-version: ${{ matrix.node-version }}

      - name: Install dependencies
        run: npm ci

      - name: Run tests
        run: npm test

      - name: Platform-specific tests
        if: runner.os == 'Windows'
        run: npm run test:windows

      - name: Platform-specific tests
        if: runner.os == 'macOS'
        run: npm run test:macos

      - name: Platform-specific tests
        if: runner.os == 'Linux'
        run: npm run test:linux

Platform-Specific Tests

// tests/platform.test.ts
import { Platform } from "../src/platform-utils";

describe("Platform-specific tests", () => {
  describe("File paths", () => {
    it("should handle paths correctly", () => {
      const configPath = path.join(os.homedir(), "config.json");

      if (Platform.isWindows) {
        expect(configPath).toMatch(/^[A-Z]:\\/);
      } else {
        expect(configPath).toMatch(/^\//);
      }
    });
  });

  describe.skipIf(Platform.isWindows)("Unix-only tests", () => {
    it("should work with symlinks", () => {
      // Symlink tests
    });

    it("should handle file permissions", () => {
      // Permission tests
    });
  });

  describe.skipIf(!Platform.isWindows)("Windows-only tests", () => {
    it("should work with UNC paths", () => {
      // UNC path tests
    });

    it("should handle drive letters", () => {
      // Drive letter tests
    });
  });
});

10. Character Encoding

// encoding-utils.ts
import iconv from "iconv-lite";

export class EncodingUtils {
  // Read file with specific encoding
  static readFile(filepath: string, encoding: string = "utf8"): string {
    const buffer = fs.readFileSync(filepath);

    if (encoding === "utf8") {
      // Remove BOM if present
      if (buffer[0] === 0xef && buffer[1] === 0xbb && buffer[2] === 0xbf) {
        return buffer.slice(3).toString("utf8");
      }
      return buffer.toString("utf8");
    }

    return iconv.decode(buffer, encoding);
  }

  // Write file with specific encoding
  static writeFile(
    filepath: string,
    content: string,
    encoding: string = "utf8",
  ): void {
    if (encoding === "utf8") {
      fs.writeFileSync(filepath, content, "utf8");
    } else {
      const buffer = iconv.encode(content, encoding);
      fs.writeFileSync(filepath, buffer);
    }
  }

  // Detect encoding
  static detectEncoding(filepath: string): string {
    const buffer = fs.readFileSync(filepath);

    // Check for BOM
    if (buffer[0] === 0xef && buffer[1] === 0xbb && buffer[2] === 0xbf) {
      return "utf8";
    }
    if (buffer[0] === 0xfe && buffer[1] === 0xff) {
      return "utf16be";
    }
    if (buffer[0] === 0xff && buffer[1] === 0xfe) {
      return "utf16le";
    }

    // Default to UTF-8
    return "utf8";
  }
}

11. Build Configuration

// rollup.config.js
export default {
  input: "src/index.ts",
  output: [
    {
      file: "dist/index.js",
      format: "cjs",
    },
    {
      file: "dist/index.esm.js",
      format: "esm",
    },
  ],
  external: [
    // Mark platform-specific modules as external
    "fsevents",
  ],
  plugins: [
    // Replace platform checks at build time for better tree-shaking
    replace({
      "process.platform": JSON.stringify(process.platform),
      preventAssignment: true,
    }),
  ],
};

Best Practices

✅ DO

  • Use path.join() or path.resolve() for paths
  • Use os.EOL for line endings
  • Detect platform at runtime when needed
  • Test on all target platforms
  • Use optionalDependencies for platform-specific modules
  • Handle file permissions gracefully
  • Use shell escaping for user input
  • Normalize line endings in text files
  • Use UTF-8 encoding by default
  • Document platform-specific behavior
  • Provide fallbacks for platform-specific features
  • Use CI/CD to test on multiple platforms

❌ DON'T

  • Hardcode file paths with backslashes or forward slashes
  • Assume Unix-only features (signals, permissions, symlinks)
  • Ignore Windows-specific quirks (drive letters, UNC paths)
  • Use platform-specific commands without fallbacks
  • Assume case-sensitive file systems
  • Forget about different line endings
  • Use platform-specific APIs without checking
  • Hardcode environment variable access patterns
  • Ignore character encoding issues

Common Patterns

Pattern 1: Platform Factory

export interface PlatformHandler {
  openFile(path: string): Promise<void>;
  getConfigPath(): string;
}

class WindowsHandler implements PlatformHandler {
  async openFile(path: string) {
    await exec(`start "" "${path}"`);
  }
  getConfigPath() {
    return path.join(process.env.APPDATA!, "myapp", "config.json");
  }
}

class UnixHandler implements PlatformHandler {
  async openFile(path: string) {
    await exec(`xdg-open "${path}"`);
  }
  getConfigPath() {
    return path.join(os.homedir(), ".config", "myapp", "config.json");
  }
}

export function createPlatformHandler(): PlatformHandler {
  return process.platform === "win32"
    ? new WindowsHandler()
    : new UnixHandler();
}

Pattern 2: Conditional Imports

const platformModule = await (async () => {
  switch (process.platform) {
    case "win32":
      return import("./platforms/windows");
    case "darwin":
      return import("./platforms/macos");
    default:
      return import("./platforms/linux");
  }
})();

Tools & Resources

  • cross-env: Set environment variables cross-platform
  • cross-spawn: Cross-platform spawn
  • rimraf: Cross-platform rm -rf
  • mkdirp: Cross-platform mkdir -p
  • cpy: Cross-platform file copying
  • del: Cross-platform file deletion
  • execa: Better child_process
  • pkg: Package Node.js apps for all platforms

From the file to a first result

The download contains exactly the content displayed on this page. This copy may differ from the latest version in the source repository.

View the source and supporting files

This download contains SKILL.md only. Any scripts, references, templates and dependencies are not included. Get the required files from the source, preserving their directory structure, before continuing.

1. Download the file

Download SKILL.md

From the root of a test project, save the file as .skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md, or use the command below. This folder is for inspecting the skill before installation.

Command for macOS/Linux or WSL: requires a POSIX shell and curl. On Windows without WSL, use the download button and create the folder manually.

mkdir -p '.skill-downloads/cross-platform-compatibility-mmbizkq6' && curl --fail --show-error --location 'https://skills-guides.com/api/skills/cross-platform-compatibility-mmbizkq6/download' --output '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md.part' && mv '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md.part' '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md'

2. Check prerequisites

Read SKILL.md before using it. If it references scripts or external services, inspect them and prepare the required access in your test environment.

No recognized prerequisites section in this file. This does not mean it is self-contained: libraries, tools and access requirements may be mentioned elsewhere in the content or source repository.

The platforms on this page are catalog indications. The paths below follow tool documentation; they do not prove this skill has been run in those tools. No minimum tool version is confirmed for this listing.

3. Load the skill

After inspection, copy the complete folder into your project using one of the commands below, then open a new tool session. The command stops if a folder with the same name already exists: compare the files before replacing it.

Claude Code
test -f '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && test -s '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && mkdir -p '.claude/skills' && test ! -e '.claude/skills/cross-platform-compatibility' && cp -R '.skill-downloads/cross-platform-compatibility-mmbizkq6' '.claude/skills/cross-platform-compatibility'

Cursor
test -f '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && test -s '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && mkdir -p '.cursor/skills' && test ! -e '.cursor/skills/cross-platform-compatibility' && cp -R '.skill-downloads/cross-platform-compatibility-mmbizkq6' '.cursor/skills/cross-platform-compatibility'

Codex
test -f '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && test -s '.skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md' && mkdir -p '.agents/skills' && test ! -e '.agents/skills/cross-platform-compatibility' && cp -R '.skill-downloads/cross-platform-compatibility-mmbizkq6' '.agents/skills/cross-platform-compatibility'

OpenSkills

OpenSkills must already be installed. The local install/read procedure is checked with OpenSkills 1.5.0, which requires Node.js ≥ 20.6.0. Catalog slugs are not resolved automatically.

Official OpenSkills installation
openskills install './.skill-downloads/cross-platform-compatibility-mmbizkq6'

openskills read 'cross-platform-compatibility-mmbizkq6'

Reading should display the installed file content and its base directory. It does not run the skill or install its dependencies.

For an agent that reads AGENTS.md, then sync the index. This command changes AGENTS.md: review the diff before using it.

openskills sync

Manual method or another tool: attach SKILL.md to a conversation, or open it in an agent that can read files. Include any required supporting resources. No universal folder is recognized by every tool.

4. Try a first task

Use a short, synthetic input: an API endpoint, a small document or an interface brief. In a new conversation, attach the file or give the agent its path, then adapt this request:

Read .skill-downloads/cross-platform-compatibility-mmbizkq6/SKILL.md and apply its instructions to this example: [describe a test input]. Identify any missing files, dependencies or access. Produce the result requested by the skill without inventing data or running unreviewed scripts.

Expected result: output matching the skill instructions, or a precise list of missing prerequisites. A read confirmation alone does not validate a first use. If an external resource is unavailable, that path remains untested.

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