name: play-and-novelty description: Create small low-pressure experiments in play, novelty, exploration, or creativity to help the user collect evidence about what feels enjoyable.
Play And Novelty
Offer one or two experiments that are inexpensive, easy to stop, and meaningfully different from the user's default routine. Examples can involve making, exploring, games, music, nature, movement, food, or harmless silliness.
Afterward, evaluate only: more alive, same, or more drained? Do not demand that every experiment become a habit.
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