Automated summary
Generates structured QML components with properties, signals, and C++ connections from a project and component specification.
Strengths
- Handles properties, signals, and QML/C++ connections in a single generation flow.
- Supports several component types: item, control, popup, view, delegate, and singleton.
- Also produces C++ registration code and related CMake files when requested.
- Lets you choose a Qt Quick Controls style such as basic, material, universal, or fusion.
Limitations
- Output quality depends heavily on the input schema and the project details provided.
- Does not guarantee compilation or actual execution in the target Qt project.
- May require manual adjustments to match existing Qt conventions and versions.
Use this skill to quickly scaffold a reusable QML component or a small component library in a Qt project.
Avoid it for debugging an existing QML runtime issue or for fine-grained refactoring that requires deep knowledge of the codebase.
Security analysis
SafeThe skill generates QML and C++ source files and project configuration content. It does not instruct destructive actions, exfiltration, obfuscation, or execution of untrusted code. The declared Bash tool is not used for any risky operations in the skill body, and the generated code is standard Qt/QML boilerplate.
No concerns found
How this analysis is madeExamples
Generate a reusable QML control named PrimaryButton in ./ui/components with text, backgroundColor, textColor, and loading properties, plus clicked and pressAndHold signals. Use the Qt Quick Controls basic style.Create a QML ListView component named DeviceList in ./ui/views with a custom delegate, a model property, and a clicked(int index) signal; include Qt Quick Controls integration.Generate a QML singleton named AppTheme in ./ui with a C++ backend, and provide the registration code and CMake changes needed.name: qt-qml-component-generator description: Generate QML components with proper property bindings, signal/slot connections, and Qt Quick Controls integration allowed-tools: Read, Write, Edit, Bash, Glob, Grep tags: [qt, qml, quick, ui, components]
qt-qml-component-generator
Generate QML components with proper property bindings, signal/slot connections, and Qt Quick Controls integration. This skill creates well-structured QML components following Qt best practices.
Capabilities
- Generate QML components with property bindings
- Create custom QML types with proper registration
- Set up signal/slot connections between QML and C++
- Configure Qt Quick Controls styling
- Generate model/view components (ListView, GridView)
- Create reusable component libraries
- Set up QML module structure
- Generate TypeScript-like type annotations
Input Schema
{
"type": "object",
"properties": {
"projectPath": {
"type": "string",
"description": "Path to the Qt project"
},
"componentName": {
"type": "string",
"description": "Name of the QML component"
},
"componentType": {
"enum": ["item", "control", "popup", "view", "delegate", "singleton"],
"default": "item"
},
"properties": {
"type": "array",
"items": {
"type": "object",
"properties": {
"name": { "type": "string" },
"type": { "type": "string" },
"defaultValue": { "type": "string" },
"readonly": { "type": "boolean" }
}
}
},
"signals": {
"type": "array",
"items": {
"type": "object",
"properties": {
"name": { "type": "string" },
"parameters": { "type": "array" }
}
}
},
"cppBackend": {
"type": "boolean",
"description": "Generate C++ backend class",
"default": false
},
"useControls": {
"enum": ["none", "basic", "material", "universal", "fusion"],
"default": "basic"
}
},
"required": ["projectPath", "componentName"]
}
Output Schema
{
"type": "object",
"properties": {
"success": { "type": "boolean" },
"files": {
"type": "array",
"items": {
"type": "object",
"properties": {
"path": { "type": "string" },
"type": { "enum": ["qml", "cpp", "cmake"] }
}
}
},
"registrationCode": {
"type": "string",
"description": "C++ code to register the component"
}
},
"required": ["success"]
}
Generated QML Component Example
// CustomButton.qml
import QtQuick 2.15
import QtQuick.Controls 2.15
import QtQuick.Layouts 1.15
Control {
id: root
// Properties
property string text: ""
property color backgroundColor: "#2196F3"
property color textColor: "white"
property bool loading: false
readonly property bool pressed: mouseArea.pressed
// Signals
signal clicked()
signal pressAndHold()
// Size hints
implicitWidth: Math.max(implicitBackgroundWidth + leftPadding + rightPadding,
implicitContentWidth + leftPadding + rightPadding)
implicitHeight: Math.max(implicitBackgroundHeight + topPadding + bottomPadding,
implicitContentHeight + topPadding + bottomPadding)
padding: 12
// Background
background: Rectangle {
radius: 4
color: root.pressed ? Qt.darker(root.backgroundColor, 1.2) : root.backgroundColor
Behavior on color {
ColorAnimation { duration: 100 }
}
}
// Content
contentItem: RowLayout {
spacing: 8
BusyIndicator {
visible: root.loading
running: root.loading
Layout.preferredWidth: 20
Layout.preferredHeight: 20
}
Text {
text: root.text
color: root.textColor
font.pixelSize: 14
font.weight: Font.Medium
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
Layout.fillWidth: true
}
}
// Interaction
MouseArea {
id: mouseArea
anchors.fill: parent
enabled: !root.loading
onClicked: root.clicked()
onPressAndHold: root.pressAndHold()
}
}
C++ Backend Integration
// custombutton.h
#ifndef CUSTOMBUTTON_H
#define CUSTOMBUTTON_H
#include <QObject>
#include <QQmlEngine>
class CustomButtonBackend : public QObject
{
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(QString text READ text WRITE setText NOTIFY textChanged)
Q_PROPERTY(bool loading READ loading WRITE setLoading NOTIFY loadingChanged)
public:
explicit CustomButtonBackend(QObject *parent = nullptr);
QString text() const;
void setText(const QString &text);
bool loading() const;
void setLoading(bool loading);
signals:
void textChanged();
void loadingChanged();
void clicked();
public slots:
void handleClick();
private:
QString m_text;
bool m_loading = false;
};
#endif // CUSTOMBUTTON_H
QML Module Structure
qml/
├── MyComponents/
│ ├── qmldir
│ ├── CustomButton.qml
│ ├── CustomTextField.qml
│ └── CustomDialog.qml
└── main.qml
# qmldir
module MyComponents
CustomButton 1.0 CustomButton.qml
CustomTextField 1.0 CustomTextField.qml
CustomDialog 1.0 CustomDialog.qml
CMake QML Module
qt_add_qml_module(myapp
URI MyComponents
VERSION 1.0
QML_FILES
qml/MyComponents/CustomButton.qml
qml/MyComponents/CustomTextField.qml
SOURCES
src/custombutton.cpp
src/custombutton.h
)
Model/View Component
// UserListView.qml
import QtQuick 2.15
import QtQuick.Controls 2.15
ListView {
id: root
property alias model: root.model
signal itemSelected(int index, var data)
clip: true
spacing: 4
delegate: ItemDelegate {
width: ListView.view.width
height: 60
contentItem: Row {
spacing: 12
Image {
source: model.avatar
width: 48
height: 48
fillMode: Image.PreserveAspectCrop
}
Column {
anchors.verticalCenter: parent.verticalCenter
Text {
text: model.name
font.bold: true
}
Text {
text: model.email
color: "gray"
font.pixelSize: 12
}
}
}
onClicked: root.itemSelected(index, model)
}
ScrollBar.vertical: ScrollBar {}
}
Best Practices
- Use property bindings: Avoid imperative updates
- Define proper interfaces: Clear properties and signals
- Use implicit size: Let components size themselves
- Separate logic from UI: Use C++ for complex logic
- Follow naming conventions: PascalCase for components
- Use Qt Quick Controls: Consistent platform look
Related Skills
qt-cmake-project-generator- Project setupqt-translation-workflow- Internationalizationqt-widget-accessibility-audit- Accessibility
Related Agents
qt-cpp-specialist- Qt/C++ expertisedesktop-ux-analyst- UX review
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