Quality Assurance for ZIL Adventures

VerifiedSafe

Coordinate four independent release passes (technical, functional, artistic, accessibility) for a packaged ZIL adventure.

Sby Skills Guide Bot
TestingAdvanced
7/22/2026
Claude Code
#qa-orchestration#blind-playtest#accessibility-audit#release-gate#interactive-fiction

Recommended for

Automated summary

Coordinates four independent release passes — technical, blind functional, artistic, and accessibility — over a packaged ZIL adventure, then synthesizes their results into test/QUALITY.md.

Strengths

  • Enforces fresh contexts and an explicit blindness boundary so the functional tester never sees solutions or earlier technical discoveries.
  • Acts as a blocking gate: crashes, startup failure, corrupted saves, or an unreachable golden path halt the later passes.
  • Keeps each perspective's evidence distinct (technical defect, play defect, artistic finding, accessibility barrier) while deduplicating shared root causes.
  • States concrete exit criteria: GREEN regressions, documented revision decisions, and accessibility barriers mitigated or explicitly accepted.

Limitations

  • Assumes a subagent setup with named agents (@technical-tester, @game-tester…) and .opencode/agents configuration files that are not shipped with the skill.
  • Does not address performance, load, or localization.
  • Requires a packaged playable build plus a declared genre, artistic intent, and target audience from completed stages 1-8.
When to use it

Use it when gating a release candidate of a ZIL adventure that needs several quality angles covered without cross-contamination.

When not to use it

Avoid it while iterating on a single feature or on a project that has no packaged playable build.

Security analysis

Safe
Quality score87/100

The skill is a process/coordination document for QA passes on a ZIL adventure. It invokes other agent skills but declares no executable tools, no shell commands, no network access, no destructive actions, and no data exfiltration. There is no meaningful execution risk.

No concerns found

How this analysis is made

Examples

Full release gate run
Run the full quality-assurance gate on the packaged build of cursed-manor.z3: technical pass first, then the blind functional playtest, artistic review, and accessibility review, and update test/QUALITY.md with the synthesis.
Room-exit matrix check
Before we ship, verify the technical report includes a complete room-exit matrix proving opposite-direction returns and documenting any intentional one-way or non-Euclidean exceptions.
Synthesize and rerun
Synthesize the four perspective reports into test/QUALITY.md with prioritized remediation owners and verification methods, then rerun the affected specialist scenarios and confirm from each perspective.

name: quality-assurance description: Coordinate independent technical, blind functional, artistic, and audience-accessibility release passes for a packaged ZIL adventure

Run four independent release perspectives and synthesize them without collapsing different kinds of evidence into one generic bug list.

Inputs

  • Completed Stages 1-8 of the adventure workflow
  • Packaged playable build and current tests
  • Declared genre, artistic intent, and target audience

Pass Order

1. Technical release gate — @technical-tester

Invoke @technical-tester first. It may inspect source and design materials and must follow skill testing. Block later passes for crashes, startup failure, corrupted persistence, or an unreachable golden path. Lesser technical findings can proceed to the shared remediation ledger while review continues.

Expected output: <game-name>-technical-report.md plus focused RED regressions. The report must contain a complete room-exit matrix proving opposite-direction returns, including documented intentional one-way or non-Euclidean exceptions.

2. Blind functional playtest — @game-tester

Use a new agent context. The tester must follow the blindness boundary in .opencode/agents/game-tester.md; do not pass it technical findings, design rationale, source discoveries, or walkthrough knowledge before its organic findings are frozen.

Expected output: <game-name>-bugs.md plus focused RED regressions for reproducible functional bugs.

3. Artistic review — @artistic-tester

Use another fresh context and follow skill artistic-review. Preserve its first-experience pass before it reads authored intent.

Expected output: <game-name>-artistic-review.md.

4. Audience-fit and accessibility — @accessibility-tester

Use a fresh context and follow skill accessibility-testing. Supply the declared target audience, not technical or artistic verdicts. Require independent fresh saves for its personas.

Expected output: <game-name>-accessibility-review.md.

Synthesis

Create or update test/QUALITY.md with separate sections for:

  • technical invariants and regressions;
  • functional bugs and regressions;
  • artistic findings and revision decisions;
  • audience/accessibility barriers and persona evidence;
  • cross-cutting findings observed independently by more than one pass;
  • prioritized remediation owners and verification method.

Use these classes:

| Class | Typical evidence | Verification | |-------|------------------|--------------| | Technical defect | Failed invariant, state, test, or walkthrough | Automated regression | | Functional play defect | Exact organic command/output and expected behavior | Parser-level regression | | Artistic finding | Transcript evidence compared with stated intent | Targeted replay and editorial review | | Accessibility barrier | Persona-specific stall or loss of operability/perceivability | Repeat persona scenario; regression only for stable mechanics |

Deduplicate shared root causes but retain each perspective's evidence. For example, a missing synonym may be one source fix with both a functional regression and an accessibility impact note.

Release Decision

The QA gate is not complete until:

  • critical/high technical and functional defects are fixed and GREEN;
  • the golden path passes from a fresh save;
  • every artistic REVISE finding has a documented revision or an explicit design decision;
  • every material accessibility barrier has a mitigation, accepted limitation, or revised audience claim;
  • affected specialist scenarios have been rerun after remediation.

After synthesis, invoke skill bug-fixing for code defects and the relevant authoring skill for artistic or accessibility revisions. Then run a short confirmation pass from every affected perspective.

Anti-Patterns

  • One context plays organically after already reading the walkthrough or design solution.
  • A single severity table mixes crashes, pacing opinions, and access barriers without type or evidence.
  • Trope counting substitutes for artistic judgment.
  • “The walkthrough passes” substitutes for novice usability.
  • Subjective preferences become brittle text regressions.
  • Accessibility is reduced to easier puzzles or more hints.

From the file to a first result

The download contains exactly the content displayed on this page. This copy may differ from the latest version in the source repository.

View the source and supporting files

This download contains SKILL.md only. Any scripts, references, templates and dependencies are not included. Get the required files from the source, preserving their directory structure, before continuing.

1. Download the file

Download SKILL.md

From the root of a test project, save the file as .skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md, or use the command below. This folder is for inspecting the skill before installation.

Command for macOS/Linux or WSL: requires a POSIX shell and curl. On Windows without WSL, use the download button and create the folder manually.

mkdir -p '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z' && curl --fail --show-error --location 'https://skills-guides.com/api/skills/quality-assurance-for-zil-adventures-mrwakg9z/download' --output '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md.part' && mv '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md.part' '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md'

2. Check prerequisites

Read SKILL.md before using it. If it references scripts or external services, inspect them and prepare the required access in your test environment.

No recognized prerequisites section in this file. This does not mean it is self-contained: libraries, tools and access requirements may be mentioned elsewhere in the content or source repository.

The platforms on this page are catalog indications. The paths below follow tool documentation; they do not prove this skill has been run in those tools. No minimum tool version is confirmed for this listing.

3. Load the skill

After inspection, copy the complete folder into your project using one of the commands below, then open a new tool session. The command stops if a folder with the same name already exists: compare the files before replacing it.

Claude Code
test -f '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md' && test -s '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md' && mkdir -p '.claude/skills' && test ! -e '.claude/skills/quality-assurance' && cp -R '.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z' '.claude/skills/quality-assurance'

OpenSkills

OpenSkills must already be installed. The local install/read procedure is checked with OpenSkills 1.5.0, which requires Node.js ≥ 20.6.0. Catalog slugs are not resolved automatically.

Official OpenSkills installation
openskills install './.skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z'

openskills read 'quality-assurance-for-zil-adventures-mrwakg9z'

Reading should display the installed file content and its base directory. It does not run the skill or install its dependencies.

For an agent that reads AGENTS.md, then sync the index. This command changes AGENTS.md: review the diff before using it.

openskills sync

Manual method or another tool: attach SKILL.md to a conversation, or open it in an agent that can read files. Include any required supporting resources. No universal folder is recognized by every tool.

4. Try a first task

Use a short, synthetic input: an API endpoint, a small document or an interface brief. In a new conversation, attach the file or give the agent its path, then adapt this request:

Read .skill-downloads/quality-assurance-for-zil-adventures-mrwakg9z/SKILL.md and apply its instructions to this example: [describe a test input]. Identify any missing files, dependencies or access. Produce the result requested by the skill without inventing data or running unreviewed scripts.

Expected result: output matching the skill instructions, or a precise list of missing prerequisites. A read confirmation alone does not validate a first use. If an external resource is unavailable, that path remains untested.

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