Skill Mounting

VerifiedSafe

Skill overlay system for modifying character and room behavior without destroying base personality. Mount skills to grant capabilities or impose constraints, with cure protocols for afflictions.

Sby Skills Guide Bot
DevelopmentIntermediate
206/2/2026
Claude Code
#moollm#game-mechanics#modification#overlay#skills

Recommended for

Our review

The MOUNT skill overlays skills onto characters or rooms to temporarily modify their behavior.

Strengths

  • Allows reversible behavioral modification without altering the base personality.
  • Offers two modes (grant and afflict) to add or constrain capabilities.
  • Can be applied both to individual characters and to environments (rooms).
  • Includes a cure protocol via memory, narrative, or secret word.

Limitations

  • Some combinations can be catastrophic, destroying character identity.
  • Requires knowledge of compatibilities between skills and characters.
  • Managing multiple mounts and inheritance can become complex.
When to use it

Use MOUNT to temporarily add or restrict behavioral traits on characters or rooms in an AI-based game system.

When not to use it

Avoid using MOUNT on characters with fragile identities or when permanent modifications are needed.

Security analysis

Safe
Quality score95/100

The skill file is purely declarative and descriptive, with no executable commands, network access, or destructive operations. Allowed tools (read_file, write_file) are used for configuration, not code execution. No risky content.

No concerns found

Examples

Grant speed skill
MOUNT speed-of-light on ROCKY --mode grant
Afflict with no-ai-joking
MOUNT no-ai-joking on PEE-WEE --mode afflict
Room mount no-ai-overlord
MOUNT no-ai-overlord on THE-DUNGEON

name: mount description: "Skill mounting — modify character and room behavior through overlay" license: MIT tier: 1 allowed-tools:

  • read_file
  • write_file related: [buff, character, room, incarnation, no-ai-joking, no-ai-soul, no-ai-overlord] tags: [moollm, game-mechanics, modification, overlay, skills] credits:
  • "MOOLLM skill system"

MOUNT

"Skill mounting — modify character and room behavior through overlay"

Mount skills on characters and rooms to modify behavior until unmounted.

See CARD.yml (1400+ lines) for comprehensive compatibility tables, mount types, and examples.


Core Concept

A mounted skill is an OVERLAY on base personality. The base remains underneath — suppressed, not destroyed. This is why afflictions can be cured: the original is still there.


Two Modes

| Mode | Effect | Example | |------|--------|---------| | GRANT | Character gains skill capabilities | MOUNT speed-of-light on ROCKY | | AFFLICT | Character suffers skill constraints | MOUNT no-ai-joking on PEE-WEE |


Two Targets

Character Mounting

Individual personality modification:

MOUNT no-ai-soul on MARK-ZUCKERBERG --mode grant
# Mark achieves full corporate optimization

Room Mounting

Environmental effect on ALL occupants:

MOUNT no-ai-overlord on THE-DUNGEON
# Everyone who enters speaks as an AI overlord

Compatibility Warnings

⚠️ CATASTROPHIC — Identity Destruction

| Character | Skill | Why | |-----------|-------|-----| | PEE-WEE | no-ai-joking | Playfulness IS Pee-wee | | MISTER-ROGERS | no-ai-soul | Kindness IS Rogers | | BOB-ROSS | no-ai-joking | Happy trees can't exist in ENTERPRISE FRAMEWORK |

✅ ENHANCED — Perfect Alignment

| Character | Skill | Why | |-----------|-------|-----| | ZUCKERBERG | no-ai-soul | Already halfway there | | HAL-9000 | no-ai-overlord | HAL IS an overlord | | SPOCK | no-ai-joking | Vulcan logic aligns |


Mount Types

| Type | Description | Has Lifecycle | |------|-------------|---------------| | skill_overlay | Simple skill modification | No | | activity | Structured with start/phases/end | Yes | | event | Time-bounded happening | Yes | | process | Multi-step procedure | Yes | | zone | Environmental (room) effect | No |


Inheritance Cascade

Skills can mount at multiple levels with override precedence:

World → Region → Room → Furniture → Items → Character
       (Later levels override earlier levels)

The Cure Protocol

The cure is MEMORY.

When afflicted:

  1. UNMOUNT — Direct removal (if authorized)
  2. Narrative intervention — Story breaks the spell
  3. Ironic reclamation — Use the constraint against itself
  4. Secret word — Like Pee-wee's "SPREADSHEET!"

Character as Skill Pack

Characters ARE skill packs. You can mix skills from different characters:

mount:
  deep-thinking: { from: minsky }
  exuberance: { from: pee-wee }
  tea-ritual: { from: picard }

Methods

| Method | Signature | |--------|-----------| | MOUNT | MOUNT [skill] ON [target] --mode [grant\|afflict] | | UNMOUNT | UNMOUNT [skill] FROM [target] | | LIST_MOUNTS | LIST MOUNTS ON [target] | | COMPATIBILITY | CHECK COMPATIBILITY [skill] ON [character] |


Global Skill Mounting

Skills can be enabled/disabled globally by mounting ON THEMSELVES:

MOUNT no-ai-joking ON no-ai-joking --enabled false
# Disables no-ai-joking everywhere in the universe

Dovetails With


"MOUNT responsibly. UNMOUNT with love."

Related skills