Stop Game

VerifiedCaution

Emergency halt an active game session, mark it as stopped, and clean up state files. Use this command to stop a running game, cancel a playtest, or purge game state.

Sby Skills Guide Bot
DevelopmentIntermediate
6/2/2026
Claude Code
#game#emergency-halt#session-management#cleanup#state-management

Recommended for

Automated summary

Halts an active game session, updates game state, and cleans up temporary files.

Strengths

  • Provides a clean shutdown of a running game.
  • Saves a partial game log for later analysis.
  • Cleans up state files and locks to prevent corruption.

Limitations

  • Assumes a specific directory structure for game files.
  • May not handle concurrent games well if multiple are active.
  • Relies on the presence of a game-state.json file with a gameActive flag.
When to use it

Use when you need to manually stop a game that is running or glitching.

When not to use it

Do not use if you want to pause and resume a game later, as it marks the game as permanently stopped.

Security analysis

Caution
Quality score90/100

The skill uses bash commands to clean up game state files, including rm -rf on a subdirectory. All paths are constructed from a game name, preventing escape outside the games/ directory. No network access, no exfiltration, and no code injection risk. However, the destructive nature of rm warrants caution.

Findings
  • •Uses Bash to delete files and recursively remove directories under a game-specific path. While scoped, this is a powerful operation.
How this analysis is made

Examples

Stop a running game by name
Please stop the game called 'my-rpg' immediately.
Stop the currently active game
I need to halt the current game session. Clean it up properly.

name: stop-game description: Emergency halt of active game session. Use when user wants to stop a running game, halt playtest, cancel game simulation, or clean up game state. argument-hint: [game-name] allowed-tools: Read, Write, Bash, Glob disable-model-invocation: true

Stop Game - Emergency Halt

Emergency halt an active game session and clean up state files.

Arguments

  • $0 (optional): Game name to stop. If omitted, finds the active game.

Implementation Steps

1. Find Active Game

let gameName = "$0";

if (!gameName) {
  // Find active game by checking for active game-state files
  const stateFiles = await Glob("games/*/state/game-state.json");

  for (const stateFile of stateFiles) {
    const state = JSON.parse(await Read(stateFile));
    if (state.gameActive) {
      gameName = stateFile.split('/')[1];
      break;
    }
  }

  if (!gameName) {
    console.log("No active games found");
    return;
  }
}

2. Read Current State

const statePath = `games/${gameName}/state/game-state.json`;
const gameState = JSON.parse(await Read(statePath));

if (!gameState.gameActive) {
  console.log(`Game ${gameName} is not active`);
  return;
}

3. Mark Game as Stopped

gameState.gameActive = false;
gameState.gameStatus = "stopped";
gameState.stoppedAt = new Date().toISOString();
gameState.stoppedReason = "Manual stop by user";

await Write(statePath, JSON.stringify(gameState, null, 2));

4. Write Partial Log

Save incomplete game log for analysis:

const logTimestamp = new Date().toISOString().replace(/[:.]/g, '-');
const partialLog = {
  fileType: "game-log",
  status: "stopped",
  game: gameName,
  gameId: gameState.gameId,
  stoppedAt: gameState.stoppedAt,
  completedTurns: gameState.turnNumber,
  finalState: gameState
};

await Write(
  `games/${gameName}/logs/game-stopped-${logTimestamp}.json`,
  JSON.stringify(partialLog, null, 2)
);

5. Clean Up State Files

rm -f games/${gameName}/state/turn-signal.json
rm -f games/${gameName}/state/player-actions/*.json
rm -rf games/${gameName}/state/.locks/*

6. Report to User

Display:

  • Game name and ID
  • Turn number when stopped
  • Final player states
  • Location of partial log

From the file to a first result

The download contains exactly the content displayed on this page. This copy may differ from the latest version in the source repository.

View the source and supporting files

This download contains SKILL.md only. Any scripts, references, templates and dependencies are not included. Get the required files from the source, preserving their directory structure, before continuing.

1. Download the file

Download SKILL.md

From the root of a test project, save the file as .skill-downloads/stop-game-mma3jrhc/SKILL.md, or use the command below. This folder is for inspecting the skill before installation.

Command for macOS/Linux or WSL: requires a POSIX shell and curl. On Windows without WSL, use the download button and create the folder manually.

mkdir -p '.skill-downloads/stop-game-mma3jrhc' && curl --fail --show-error --location 'https://skills-guides.com/api/skills/stop-game-mma3jrhc/download' --output '.skill-downloads/stop-game-mma3jrhc/SKILL.md.part' && mv '.skill-downloads/stop-game-mma3jrhc/SKILL.md.part' '.skill-downloads/stop-game-mma3jrhc/SKILL.md'

2. Check prerequisites

Read SKILL.md before using it. If it references scripts or external services, inspect them and prepare the required access in your test environment.

Tools declared by the author (check availability in your agent): Read, Write, Bash, Glob

No recognized prerequisites section in this file. This does not mean it is self-contained: libraries, tools and access requirements may be mentioned elsewhere in the content or source repository.

The platforms on this page are catalog indications. The paths below follow tool documentation; they do not prove this skill has been run in those tools. No minimum tool version is confirmed for this listing.

3. Load the skill

After inspection, copy the complete folder into your project using one of the commands below, then open a new tool session. The command stops if a folder with the same name already exists: compare the files before replacing it.

Claude Code
test -f '.skill-downloads/stop-game-mma3jrhc/SKILL.md' && test -s '.skill-downloads/stop-game-mma3jrhc/SKILL.md' && mkdir -p '.claude/skills' && test ! -e '.claude/skills/stop-game' && cp -R '.skill-downloads/stop-game-mma3jrhc' '.claude/skills/stop-game'

OpenSkills

OpenSkills must already be installed. The local install/read procedure is checked with OpenSkills 1.5.0, which requires Node.js ≥ 20.6.0. Catalog slugs are not resolved automatically.

Official OpenSkills installation
openskills install './.skill-downloads/stop-game-mma3jrhc'

openskills read 'stop-game-mma3jrhc'

Reading should display the installed file content and its base directory. It does not run the skill or install its dependencies.

For an agent that reads AGENTS.md, then sync the index. This command changes AGENTS.md: review the diff before using it.

openskills sync

Manual method or another tool: attach SKILL.md to a conversation, or open it in an agent that can read files. Include any required supporting resources. No universal folder is recognized by every tool.

4. Try a first task

Use a short, synthetic input: an API endpoint, a small document or an interface brief. In a new conversation, attach the file or give the agent its path, then adapt this request:

Read .skill-downloads/stop-game-mma3jrhc/SKILL.md and apply its instructions to this example: [describe a test input]. Identify any missing files, dependencies or access. Produce the result requested by the skill without inventing data or running unreviewed scripts.

Expected result: output matching the skill instructions, or a precise list of missing prerequisites. A read confirmation alone does not validate a first use. If an external resource is unavailable, that path remains untested.

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