UI/UX Design for Design Documents

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Designs layout structure, responsive breakpoints, interaction patterns, and accessibility for design documents. Used when the UI/UX Design section is assigned, covering visual hierarchy and loading states based on requirements. Helps ensure user-centered design decisions are documented and traceable.

Sby Skills Guide Bot
DevelopmentIntermediate
6/2/2026
Claude Code
#ui-ux#design-documents#layout#responsive-design#accessibility

Recommended for

Automated summary

This skill guides writing the UI/UX Design section of a software design document, covering layout structure, responsive behavior, interaction patterns, and accessibility.

Strengths

  • Clear division of responsibilities and cross-cutting concerns with other sections
  • Step-by-step methodology that starts with user goals and requirements
  • Comprehensive coverage of accessibility and loading states

Limitations

  • Does not provide visual templates or frontend code
  • Assumes requirements are already parsed from the spec
  • May be overly prescriptive for highly creative or exploratory designs
When to use it

Use this skill when you need to write the UI/UX Design section of a design document, especially after being assigned the UI/UX Design section by a higher-level design workflow.

When not to use it

Do not use this skill for implementing UI code directly or for writing backend architecture sections.

Security analysis

Safe
Quality score95/100

The skill contains only instructional content for writing a UI/UX design document; it does not involve any code execution, system access, or handling of sensitive data. There are no commands, network operations, or destructive actions.

No concerns found

How this analysis is made

Examples

Design layout for profile page
Design the layout structure for the user profile page based on the requirements REQ-101 and REQ-102. Define regions, visual hierarchy, and responsive breakpoints.
Interactive patterns for search
Define interaction patterns for the search feature: trigger, feedback, duration, and accessibility considerations.
Accessibility for login form
Create an accessibility plan for the login form, including keyboard navigation, ARIA labels, focus management, and contrast ratio requirements.

name: sdd-design-uiux description: | Design layout, responsive behavior, interactions, and accessibility. Use when: sdd-design assigns UI/UX Design section. Triggers: "design layout", "responsive design", "accessibility", "interaction design"

SDD Design UI/UX

Write the UI/UX Design section of a design document.

Scope

| Responsible For | Not Responsible For | |-----------------|---------------------| | Layout structure | Component hierarchy (→ frontend) | | Responsive breakpoints | State management (→ frontend) | | Interaction patterns | Data flow (→ frontend) | | Accessibility (a11y) | Security validation (→ security) | | Visual hierarchy | Bundle size (→ perf) | | Loading states design | Loading implementation (→ frontend) |

Cross-Cutting Roles

Note: Cross-cutting concerns are an extension to sdd-guidelines for specialist coordination. See sdd-design for full mapping.

UI/UX is:

  • Primary owner: Accessibility, Loading states
  • Reviewer for: Error handling (owned by frontend)

Instructions

Step 1: Read Context

  1. Design skeleton (from sdd-design)
  2. All REQs in your section's @derives
  3. Foundation anchors (especially SCOPE-*, CONSTRAINT-*, audience)

Step 2: Analyze Requirements

For each assigned REQ, extract UI/UX implications:

| REQ | User Goal | UX Elements Needed | |-----|-----------|-------------------| | | | |

Tip: Focus on user goals and experience, not implementation.

Step 3: Design Layout Structure

Define spatial organization:

┌─────────────────────────────────┐
│           {Region}              │
├─────────────┬───────────────────┤
│  {Region}   │    {Region}       │
│             │                   │
└─────────────┴───────────────────┘

Principles:

  • Content hierarchy reflects user priorities
  • Related elements grouped
  • Primary actions prominent

Document layout decisions with @derives linking to REQ.

Step 4: Define Responsive Strategy

Based on REQ viewport requirements:

| Breakpoint | Width | Layout Changes | Rationale | |------------|-------|----------------|-----------| | Desktop | ≥{X}px | | REQ says "..." | | Tablet | {X}-{Y}px | | REQ says "..." | | Mobile | <{X}px | | REQ says "..." |

Decision points:

  • Adaptive (different layouts) vs Responsive (fluid)?
  • What collapses/hides at each breakpoint?
  • Touch targets for mobile?

Step 5: Design Interaction Patterns

For each user action in REQs:

| Action | Trigger | Feedback | Duration | @derives | |--------|---------|----------|----------|----------| | | | | | REQ-XXX |

Feedback types:

  • Immediate: button states, hover
  • Progress: loading, spinners
  • Completion: success/error states

Step 6: Design Accessibility

Map REQ features to a11y requirements:

| Feature | Keyboard | Screen Reader | Visual | |---------|----------|---------------|--------| | {from REQ} | Tab order, shortcuts | ARIA labels, announcements | Focus, contrast |

WCAG checklist:

  • [ ] All interactive elements keyboard accessible
  • [ ] Focus visible and logical
  • [ ] Color not sole indicator
  • [ ] Text contrast ≥4.5:1

Step 7: Define Visual Hierarchy

Prioritize content per REQs:

  1. Primary: {what REQ emphasizes most}
  2. Secondary: {supporting content}
  3. Tertiary: {optional/advanced}

If REQ doesn't specify priority:

  • User's primary task → Primary
  • Supporting info → Secondary
  • Edge cases/advanced features → Tertiary

Document with @derives linking to REQ.

Step 8: Design Loading States

For async operations in REQs:

| Operation | Skeleton/Spinner | Placement | @derives | |-----------|------------------|-----------|----------| | | | | REQ-XXX |

Step 9: Write Section

## UI/UX Design

@derives: {REQ-IDs}

### Layout Structure
### Responsive Breakpoints
### Interaction Patterns
### Accessibility
### Visual Hierarchy
### Loading States

**Status:** draft

Step 10: Add Decisions

For non-obvious choices:

| ID | Decision | Rationale | Owner |
|----|----------|-----------|-------|
| DEC-00x | {what} | {why — connect to REQ} | uiux |

Step 11: Handoff

Per sdd-guidelines §4.3 and §10.6.

1. Update Section Status

**Status:** verified

2. Update State File

# .sdd/state.yaml
documents:
  design:
    sections:
      uiux: verified

3. Create Handoff Record

# .sdd/handoffs/{timestamp}-uiux.yaml
from: sdd-design-uiux
to: sdd-design
timestamp: {ISO-8601}

completed:
  - design.uiux: verified

in_progress: []

blocked: []

gaps: []

next_steps:
  - sdd-design-frontend: Review accessibility — verify components support a11y props
  - sdd-design-perf: Review loading states for performance impact

4. Cross-Cutting Status

| Concern | Primary | Reviewer | Status | |---------|---------|----------|--------| | Accessibility | uiux | frontend | ready-for-review | | Loading states | uiux | perf | ready-for-review |

@derives Judgment

A layout/interaction @derives from a REQ when:

| Criterion | Example | |-----------|---------| | Directly addresses REQ's UX need | Responsive layout → REQ's "works on mobile" | | Enables REQ's user action | Interaction pattern → REQ's "user can toggle" | | Satisfies REQ's constraint | Breakpoints → REQ's viewport requirements |

NOT @derives:

  • Generic UX best practices not tied to REQ
  • Aesthetic choices without REQ basis

Verification

  • [ ] All assigned REQs have @derives coverage
  • [ ] Layout supports all REQ features
  • [ ] Breakpoints match REQ viewport requirements
  • [ ] Interactions defined for all user actions in REQs
  • [ ] Accessibility covers all interactive elements
  • [ ] Loading states for all async operations
  • [ ] Decisions logged with rationale
  • [ ] Cross-cutting items flagged for reviewers

References

| File | Content | |------|---------| | reference/responsive-strategy.md | REQ-based responsive decisions | | reference/a11y-checklist.md | Accessibility verification for SDD |

Examples

| File | Content | |------|---------| | examples/react-sample.md | Complete example for react-sample package |

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Claude Code
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