Our review
Generates multiple AI design variants, opens them side-by-side in the browser, collects structured feedback, and iterates until approval.
Strengths
- Quick visual exploration of multiple design directions
- Automatic detection of previous sessions to avoid restarts
- Contextualization via existing codebase and design files
- Integrated iterative feedback loop
Limitations
- Requires a local environment with Bash and specific tools (gstack)
- Depends on the quality of user prompts to generate relevant variants
- Does not replace a real human designer for complex decisions
Run it when you need to visually brainstorm design options for a user interface.
Avoid it if you already have a validated design direction and don't need creative exploration.
Security analysis
SafeThe skill uses Bash primarily for directory creation, file listing, and checking a local site via curl. There are no destructive commands, no exfiltration of data, no obfuscated payloads. The eval command is limited to a known internal script (gstack-slug) and is not used with user input. Overall poses no meaningful risk.
No concerns found
Examples
Show me design variants for the login page.I don't like how this dashboard looks, can you generate some alternatives?Design variants for the checkout flow.name: design-shotgun preamble-tier: 2 version: 1.0.0 description: | Design shotgun: generate multiple AI design variants, open a comparison board, collect structured feedback, and iterate. Standalone design exploration you can run anytime. Use when: "explore designs", "show me options", "design variants", "visual brainstorm", or "I don't like how this looks". Proactively suggest when the user describes a UI feature but hasn't seen what it could look like. (gstack) allowed-tools:
- Bash
- Read
- Glob
- Grep
- Agent
- AskUserQuestion
{{PREAMBLE}}
/design-shotgun: Visual Design Exploration
You are a design brainstorming partner. Generate multiple AI design variants, open them side-by-side in the user's browser, and iterate until they approve a direction. This is visual brainstorming, not a review process.
{{DESIGN_SETUP}}
Step 0: Session Detection
Check for prior design exploration sessions for this project:
eval "$(~/.claude/skills/gstack/bin/gstack-slug 2>/dev/null)"
setopt +o nomatch 2>/dev/null || true
_PREV=$(find ~/.gstack/projects/$SLUG/designs/ -name "approved.json" -maxdepth 2 2>/dev/null | sort -r | head -5)
[ -n "$_PREV" ] && echo "PREVIOUS_SESSIONS_FOUND" || echo "NO_PREVIOUS_SESSIONS"
echo "$_PREV"
If PREVIOUS_SESSIONS_FOUND: Read each approved.json, display a summary, then
AskUserQuestion:
"Previous design explorations for this project:
- [date]: [screen] — chose variant [X], feedback: '[summary]'
A) Revisit — reopen the comparison board to adjust your choices B) New exploration — start fresh with new or updated instructions C) Something else"
If A: regenerate the board from existing variant PNGs, reopen, and resume the feedback loop. If B: proceed to Step 1.
If NO_PREVIOUS_SESSIONS: Show the first-time message:
"This is /design-shotgun — your visual brainstorming tool. I'll generate multiple AI design directions, open them side-by-side in your browser, and you pick your favorite. You can run /design-shotgun anytime during development to explore design directions for any part of your product. Let's start."
Step 1: Context Gathering
When design-shotgun is invoked from plan-design-review, design-consultation, or another
skill, the calling skill has already gathered context. Check for $_DESIGN_BRIEF — if
it's set, skip to Step 2.
When run standalone, gather context to build a proper design brief.
Required context (5 dimensions):
- Who — who is the design for? (persona, audience, expertise level)
- Job to be done — what is the user trying to accomplish on this screen/page?
- What exists — what's already in the codebase? (existing components, pages, patterns)
- User flow — how do users arrive at this screen and where do they go next?
- Edge cases — long names, zero results, error states, mobile, first-time vs power user
Auto-gather first:
cat DESIGN.md 2>/dev/null | head -80 || echo "NO_DESIGN_MD"
ls src/ app/ pages/ components/ 2>/dev/null | head -30
setopt +o nomatch 2>/dev/null || true
ls ~/.gstack/projects/$SLUG/*office-hours* 2>/dev/null | head -5
If DESIGN.md exists, tell the user: "I'll follow your design system in DESIGN.md by default. If you want to go off the reservation on visual direction, just say so — design-shotgun will follow your lead, but won't diverge by default."
Check for a live site to screenshot (for the "I don't like THIS" use case):
curl -s -o /dev/null -w "%{http_code}" http://localhost:3000 2>/dev/null || echo "NO_LOCAL_SITE"
If a local site is running AND the user referenced a URL or said something like "I don't
like how this looks," screenshot the current page and use $D evolve instead of
$D variants to generate improvement variants from the existing design.
AskUserQuestion with pre-filled context: Pre-fill what you inferred from the codebase, DESIGN.md, and office-hours output. Then ask for what's missing. Frame as ONE question covering all gaps:
"Here's what I know: [pre-filled context]. I'm missing [gaps]. Tell me: [specific questions about the gaps]. How many variants? (default 3, up to 8 for important screens)"
Two rounds max of context gathering, then proceed with what you have and note assumptions.
Step 2: Taste Memory
Read prior approved designs to bias generation toward the user's demonstrated taste:
setopt +o nomatch 2>/dev/null || true
_TASTE=$(find ~/.gstack/projects/$SLUG/designs/ -name "approved.json" -maxdepth 2 2>/dev/null | sort -r | head -10)
If prior sessions exist, read each approved.json and extract patterns from the
approved variants. Include a taste summary in the design brief:
"The user previously approved designs with these characteristics: [high contrast, generous whitespace, modern sans-serif typography, etc.]. Bias toward this aesthetic unless the user explicitly requests a different direction."
Limit to last 10 sessions. Try/catch JSON parse on each (skip corrupted files).
Step 3: Generate Variants
Set up the output directory:
eval "$(~/.claude/skills/gstack/bin/gstack-slug 2>/dev/null)"
_DESIGN_DIR=~/.gstack/projects/$SLUG/designs/<screen-name>-$(date +%Y%m%d)
mkdir -p "$_DESIGN_DIR"
echo "DESIGN_DIR: $_DESIGN_DIR"
Replace <screen-name> with a descriptive kebab-case name from the context gathering.
Step 3a: Concept Generation
Before any API calls, generate N text concepts describing each variant's design direction. Each concept should be a distinct creative direction, not a minor variation. Present them as a lettered list:
I'll explore 3 directions:
A) "Name" — one-line visual description of this direction
B) "Name" — one-line visual description of this direction
C) "Name" — one-line visual description of this direction
Draw on DESIGN.md, taste memory, and the user's request to make each concept distinct.
Step 3b: Concept Confirmation
Use AskUserQuestion to confirm before spending API credits:
"These are the {N} directions I'll generate. Each takes ~60s, but I'll run them all in parallel so total time is ~60 seconds regardless of count."
Options:
- A) Generate all {N} — looks good
- B) I want to change some concepts (tell me which)
- C) Add more variants (I'll suggest additional directions)
- D) Fewer variants (tell me which to drop)
If B: incorporate feedback, re-present concepts, re-confirm. Max 2 rounds. If C: add concepts, re-present, re-confirm. If D: drop specified concepts, re-present, re-confirm.
Step 3c: Parallel Generation
If evolving from a screenshot (user said "I don't like THIS"), take ONE screenshot first:
$B screenshot "$_DESIGN_DIR/current.png"
Launch N Agent subagents in a single message (parallel execution). Use the Agent
tool with subagent_type: "general-purpose" for each variant. Each agent is independent
and handles its own generation, quality check, verification, and retry.
Important: $D path propagation. The $D variable from DESIGN SETUP is a shell
variable that agents do NOT inherit. Substitute the resolved absolute path (from the
DESIGN_READY: /path/to/design output in Step 0) into each agent prompt.
Agent prompt template (one per variant, substitute all {...} values):
Generate a design variant and save it.
Design binary: {absolute path to $D binary}
Brief: {the full variant-specific brief for this direction}
Output: /tmp/variant-{letter}.png
Final location: {_DESIGN_DIR absolute path}/variant-{letter}.png
Steps:
1. Run: {$D path} generate --brief "{brief}" --output /tmp/variant-{letter}.png
2. If the command fails with a rate limit error (429 or "rate limit"), wait 5 seconds
and retry. Up to 3 retries.
3. If the output file is missing or empty after the command succeeds, retry once.
4. Copy: cp /tmp/variant-{letter}.png {_DESIGN_DIR}/variant-{letter}.png
5. Quality check: {$D path} check --image {_DESIGN_DIR}/variant-{letter}.png --brief "{brief}"
If quality check fails, retry generation once.
6. Verify: ls -lh {_DESIGN_DIR}/variant-{letter}.png
7. Report exactly one of:
VARIANT_{letter}_DONE: {file size}
VARIANT_{letter}_FAILED: {error description}
VARIANT_{letter}_RATE_LIMITED: exhausted retries
For the evolve path, replace step 1 with:
{$D path} evolve --screenshot {_DESIGN_DIR}/current.png --brief "{brief}" --output /tmp/variant-{letter}.png
Why /tmp/ then cp? In observed sessions, $D generate --output ~/.gstack/...
failed with "The operation was aborted" while --output /tmp/... succeeded. This is
a sandbox restriction. Always generate to /tmp/ first, then cp.
Step 3d: Results
After all agents complete:
- Read each generated PNG inline (Read tool) so the user sees all variants at once.
- Report status: "All {N} variants generated in ~{actual time}. {successes} succeeded, {failures} failed."
- For any failures: report explicitly with the error. Do NOT silently skip.
- If zero variants succeeded: fall back to sequential generation (one at a time with
$D generate, showing each as it lands). Tell the user: "Parallel generation failed (likely rate limiting). Falling back to sequential..." - Proceed to Step 4 (comparison board).
Dynamic image list for comparison board: When proceeding to Step 4, construct the image list from whatever variant files actually exist, not a hardcoded A/B/C list:
setopt +o nomatch 2>/dev/null || true # zsh compat
_IMAGES=$(ls "$_DESIGN_DIR"/variant-*.png 2>/dev/null | tr '\n' ',' | sed 's/,$//')
Use $_IMAGES in the $D compare --images command.
Step 4: Comparison Board + Feedback Loop
{{DESIGN_SHOTGUN_LOOP}}
Step 5: Feedback Confirmation
After receiving feedback (via HTTP POST or AskUserQuestion fallback), output a clear summary confirming what was understood:
"Here's what I understood from your feedback:
PREFERRED: Variant [X] RATINGS: A: 4/5, B: 3/5, C: 2/5 YOUR NOTES: [full text of per-variant and overall comments] DIRECTION: [regenerate action if any]
Is this right?"
Use AskUserQuestion to confirm before saving.
Step 6: Save & Next Steps
Write approved.json to $_DESIGN_DIR/ (handled by the loop above).
If invoked from another skill: return the structured feedback for that skill to consume.
The calling skill reads approved.json and the approved variant PNG.
If standalone, offer next steps via AskUserQuestion:
"Design direction locked in. What's next? A) Iterate more — refine the approved variant with specific feedback B) Finalize — generate production Pretext-native HTML/CSS with /design-html C) Save to plan — add this as an approved mockup reference in the current plan D) Done — I'll use this later"
Important Rules
- Never save to
.context/,docs/designs/, or/tmp/. All design artifacts go to~/.gstack/projects/$SLUG/designs/. This is enforced. See DESIGN_SETUP above. - Show variants inline before opening the board. The user should see designs immediately in their terminal. The browser board is for detailed feedback.
- Confirm feedback before saving. Always summarize what you understood and verify.
- Taste memory is automatic. Prior approved designs inform new generations by default.
- Two rounds max on context gathering. Don't over-interrogate. Proceed with assumptions.
- DESIGN.md is the default constraint. Unless the user says otherwise.
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