Our review
Provides comprehensive knowledge about the XBuilder platform, including the spx game engine, XGo language, AI interaction features, and educational game development guidelines.
Strengths
- Clear explanations suitable for beginners (ages 10+)
- Covers the full XBuilder ecosystem: APIs, syntax, and best practices
- Integrates AI interaction features during game runtime
- Detailed references for XGo language and its simplifications over Go
Limitations
- Requires basic programming knowledge to fully leverage APIs
- The spx engine is XBuilder-specific and not reusable elsewhere
- Documentation focuses on STEM education, less suited for complex games
Use this skill when working on XBuilder projects, creating spx games, or needing guidance on XGo programming or AI-powered game features.
Avoid using it for general-purpose game engines (Unity, Godot) or languages like plain Python or JavaScript.
Security analysis
SafeThe skill is purely informational, providing knowledge about the XBuilder platform. It contains no executable commands, destructive instructions, or exfiltration risks. It only instructs the agent to reference documentation files and provide educational explanations.
No concerns found
Examples
Help me create a simple spx game where a character moves around and collects coins. Use XGo language.What are the main differences between XGo and standard Go? Give me examples of variable declarations and loops.How can I make my spx game send a message to an AI and get a response during gameplay?name: xbuilder-knowledge description: Knowledge base for XBuilder platform, including spx game engine APIs, XGo language syntax, AI interaction features, and game development guidelines. Use this skill when working with XBuilder projects, spx games, or when users need guidance on XGo programming, sprite development, or AI-powered game features.
XBuilder Knowledge
This skill provides comprehensive knowledge about the XBuilder platform and its components:
- spx Game Engine: A Scratch-like 2D game engine for STEM education
- XGo Language: A simplified superset of Go designed for educational purposes
- AI Interaction: Features enabling games to communicate with AI during runtime
- Game Development Guidelines: Best practices for developing games in the spx environment
Instructions
When users ask about XBuilder, spx, or XGo-related topics:
- Reference the appropriate knowledge files
- Provide clear, educational explanations suitable for beginners (around age 10)
- Follow the coding conventions and guidelines specified in the knowledge base
- Use examples from the knowledge base when helpful
Reference Files
reference/about_spx.md: Core concepts about the spx game enginereference/about_xbuilder.md: Information about the XBuilder platformreference/about_xgo.md: XGo language features and simplificationsreference/ai_interaction.md: AI interaction capabilities in gamesreference/spx_apis.md: Complete API reference for spx game enginereference/xgo_syntax.md: XGo language syntax reference
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