XBuilder Knowledge

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Knowledge base for the XBuilder platform, including spx game engine APIs, XGo language syntax, AI interaction features, and game development guidelines.

Sby Skills Guide Bot
DevelopmentBeginner
007/26/2026
Claude Code
#xbuilder#spx#xgo#game-engine#education

Recommended for

Our review

Provides comprehensive knowledge about the XBuilder platform, including the spx game engine, XGo language, AI interaction features, and educational game development guidelines.

Strengths

  • Clear explanations suitable for beginners (ages 10+)
  • Covers the full XBuilder ecosystem: APIs, syntax, and best practices
  • Integrates AI interaction features during game runtime
  • Detailed references for XGo language and its simplifications over Go

Limitations

  • Requires basic programming knowledge to fully leverage APIs
  • The spx engine is XBuilder-specific and not reusable elsewhere
  • Documentation focuses on STEM education, less suited for complex games
When to use it

Use this skill when working on XBuilder projects, creating spx games, or needing guidance on XGo programming or AI-powered game features.

When not to use it

Avoid using it for general-purpose game engines (Unity, Godot) or languages like plain Python or JavaScript.

Security analysis

Safe
Quality score90/100

The skill is purely informational, providing knowledge about the XBuilder platform. It contains no executable commands, destructive instructions, or exfiltration risks. It only instructs the agent to reference documentation files and provide educational explanations.

No concerns found

Examples

Create a simple spx game
Help me create a simple spx game where a character moves around and collects coins. Use XGo language.
Explain XGo syntax
What are the main differences between XGo and standard Go? Give me examples of variable declarations and loops.
Add AI interaction to a game
How can I make my spx game send a message to an AI and get a response during gameplay?

name: xbuilder-knowledge description: Knowledge base for XBuilder platform, including spx game engine APIs, XGo language syntax, AI interaction features, and game development guidelines. Use this skill when working with XBuilder projects, spx games, or when users need guidance on XGo programming, sprite development, or AI-powered game features.

XBuilder Knowledge

This skill provides comprehensive knowledge about the XBuilder platform and its components:

  • spx Game Engine: A Scratch-like 2D game engine for STEM education
  • XGo Language: A simplified superset of Go designed for educational purposes
  • AI Interaction: Features enabling games to communicate with AI during runtime
  • Game Development Guidelines: Best practices for developing games in the spx environment

Instructions

When users ask about XBuilder, spx, or XGo-related topics:

  1. Reference the appropriate knowledge files
  2. Provide clear, educational explanations suitable for beginners (around age 10)
  3. Follow the coding conventions and guidelines specified in the knowledge base
  4. Use examples from the knowledge base when helpful

Reference Files

  • reference/about_spx.md: Core concepts about the spx game engine
  • reference/about_xbuilder.md: Information about the XBuilder platform
  • reference/about_xgo.md: XGo language features and simplifications
  • reference/ai_interaction.md: AI interaction capabilities in games
  • reference/spx_apis.md: Complete API reference for spx game engine
  • reference/xgo_syntax.md: XGo language syntax reference
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