Find the perfect skill
Player Analytics & Heatmaps
Development
System for tracking player behavior events and spatial data (heatmaps) via an interface abstraction supporting multiple analytics providers. Supports measuring retention, game difficulty, level design flaws, and monetization conversion. Use for collecting events like level completion, IAP transactions, and death positions.
Create a GitHub PR
Development
Push the current branch and open a PR using the project's PR template. Updates the CHANGELOG and runs pre-commit checks.
Repository Dashboard
Development
Displays repository overview with PRs, issues, CI/CD health, and suggested tasks with intelligent prioritization.
Dissolve Form - System Decomposition
Development
Performs controlled dismantling of rigid system structures, preserving essential capabilities (imaginal discs) for future forms. Used when systems are too calcified for incremental change, technical debt blocks progress, or before adapting architecture. Includes rigidity mapping, dissolution sequencing, and knowledge extraction to safely decompose technical debt and organizational rigidity.
Create Persistence Adapter
Development
Scaffold or update a complete JPA persistence adapter (entity, repository, mapper, adapter) for a domain aggregate. Generates four files at once and updates existing files.
Codex Sessions Manager
Development
CLI tool to inspect, search, export, verify, clean up, or delete local Codex sessions under ~/.codex.
Add Skill to Marketplace
Development
Guide to add a new skill plugin to the marketplace from a Git repository, including plugin creation and documentation.
Sync Status
Development
Show where a codebase's tokens and its connected Paper file disagree, then offer to normalize. Use to check sync status.
Heal skills with classified feedback
Development
Apply user feedback to installed skills, classify items, extract principles, and re-run verification.
Scene Architecture & Management in Godot
Development
Design and manage Godot 4 scene trees, transitions, and lifecycle. Covers scene composition, instancing, and loading methods (including async and additive). Helps create maintainable games with reusable components and smooth level/menu transitions.
AI Agent Skills Specification
Development
Describes the Agent Skills specification for packaging domain-specific knowledge and workflows into portable, version-controlled packages that AI agents can use. It helps developers when they need to define reusable, executable skills for agents, with automatic detection from skill directories and optional manual invocation.
CodeFlow - Visualize Codebase Architecture
Development
Turn any GitHub repo, local folder, PR, or Obsidian vault into an interactive architecture map. Analyze dependencies, blast radius, health, security, and more—fully in the browser.