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Python Scripting & Automation
Development
Write and run Python scripts for data scraping, analysis, HTTP requests, and automation tasks. Pre-installed packages include requests, beautifulsoup4, lxml, and playwright.
AXEL Skill Definition Structure
Development
Detailed reference for AXEL skill definition files: role, capabilities, enforcement, and registry to specialize AI.
Workflow Patterns
Development
Guide for implementing tasks using TDD workflow, phase checkpoints, git commits, and verification protocol.
Convex Full-Stack Development Guidelines
Development
Expert-level guidelines for building full-stack applications with Convex, React, TypeScript, and authentication. Covers mutations, design systems, and documentation practices.
Create/Update OpenCode Skills via Unified Command Router
Development
Unified command router for creating or updating OpenCode skills. Routes to full-create, full-update, reference-only, or asset-only operations with :auto/:confirm modes.
Thirdweb v5 Integration
Development
This skill covers Thirdweb v5 SDK integration in AutoClaw, including wallet setup (inAppWallet, MetaMask, Coinbase, WalletConnect), SIWE authentication with payload generation and verification, web/API client creation, and React hooks (useActiveAccount, useConnect). Use it for wallet connection, social login, and custom dark theme with indigo accent colors.
Wasserstein Order Consistency Audit
Development
Scans manuscripts and code for W₁ vs W₂ inconsistencies. Produces a structured reconciliation report.
PR Review
Development
Review and approve/merge pull requests as a maintainer, with automatic contributor type detection.
Engineering Retrospective
Development
Weekly engineering retrospective analyzing commit history, work patterns, and code quality metrics with trend tracking. Trigger via /retro.
Mosaic UI for WPF Controls Overview
Development
Overview of all Mosaic UI for WPF controls. Use for implementing controls, looking up properties/events, or choosing the right control.
Behavior Trees for Game AI
Development
Design and implementation of behavior trees for game AI systems. Covers hierarchical structures, custom nodes, blackboard systems, and integration with Unity, Unreal Engine, and Godot game engines.
Systematic Debugging
Development
Provides a structured five-phase debugging workflow: understand, reproduce, isolate, fix, and document. Guides through writing failing tests, binary search isolation, minimal fixes, and regression tests. Most useful when tackling complex or non-obvious bugs that require a systematic approach.