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Unity Cinemachine - Procedural Camera System
Development
Dynamic camera system using Unity Cinemachine for virtual cameras, procedural control, and cinematic sequences in games.
Frontend Components
Development
Design and build reusable, composable UI components with clear interfaces, proper state management, and single responsibility. Works with React, Vue, Svelte, and other frameworks.
Backend Queries
Development
Write secure and optimized database queries using parameterized queries, eager loading, proper indexing, and transaction management for optimal performance.
Hono Documentation Search
Development
Use the Hono CLI to search and view Hono framework documentation. Efficiently access guides, APIs, and examples for development.
Expo Router Patterns
Development
Patterns for Expo Router including Stack configuration, native tabs, and file-based routing best practices for mobile navigation.
Backend Queries
Development
Write secure, optimized database queries using parameterized queries, eager loading, proper indexing, and transaction management for better performance.
Effect Schema Type Parity Verification
Development
Define and verify Effect schemas aligned with TypeScript domain types. Uses satisfies, tsafe Equals, and assertions to ensure parity between schemas and types.
Spawn Search Agents
Development
Guide to using search agents for information gathering: codebase exploration, references, and web search.
Mobile Offline Support
Development
Implement offline-first mobile apps with local storage, sync strategies, and conflict resolution. Covers AsyncStorage, Realm, SQLite, and background sync patterns.
Hono Documentation Search
Development
Use the Hono CLI to search and view Hono framework documentation efficiently.
Integrating Stripe Payments
Development
Complete workflow for integrating Stripe payments (subscriptions or one-time) with Convex + Next.js. Includes hosted checkout, webhooks, UI components, and testing.
Refactor Jupyter Notebooks
Development
Programmatically analyze and batch modify Jupyter Notebook (.ipynb) files by replacing specific import statements, function calls, or code blocks.