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Code Reviewer
Development
Performs thorough code review to identify quality issues, potential bugs, security vulnerabilities, and deviations from best practices. Provides structured feedback with actionable suggestions and severity prioritization. Use when asked to review code or perform code quality analysis.
Frontend CSS Patterns
Development
Framework-agnostic CSS patterns for typography, color, motion, and spatial composition.
Regenerate Repo Status
Development
Regenerate REPO_STATUS.md — full snapshot of open PRs, local branches, issues, and discussions with merge-readiness and triage assessment.
Enterprise Code Quality Orchestrator
Development
Enterprise code quality orchestrator with TRUST 5 validation, proactive analysis, and automated best practices enforcement.
Datagrok UI Building Guidelines
Development
Guidelines for building UI components, viewers, dialogs, and layouts in Datagrok TypeScript packages, covering tab controls, grids, performance, and popup menus.
Claude Code Ecosystem
Development
Comprehensive guide to Claude Code: CLI, slash commands, MCP servers, hooks, plugins, agents, skills, and CLAUDE.md optimization.
Cursor Known Pitfalls
Development
Identify and avoid common Cursor IDE pitfalls, including AI feature issues, configuration problems, security concerns, and team collaboration challenges.
Thread Spawner for claude-threads
Development
Spawn and manage parallel threads on a running claude-threads orchestrator via the ct CLI, using isolated git worktrees to run epics and stories concurrently.
Plenum Architecture Contract
Development
Describes the load-bearing design decisions of Plenum, invariants, their rationales, and known drifts from docs. Load when modifying architecture or when CLAUDE.md disagrees with code.
Create a Pull Request
Development
Commit all changes, push to a new branch, and create a pull request using the repo's PR template.
Context Knowledge Base Search
Development
Search the context-mode FTS5 knowledge base for indexed project content, documentation, or session memory without rereading raw sources.
Player Analytics & Heatmaps
Development
System for tracking player behavior events and spatial data (heatmaps) via an interface abstraction supporting multiple analytics providers. Supports measuring retention, game difficulty, level design flaws, and monetization conversion. Use for collecting events like level completion, IAP transactions, and death positions.