Référence des Règles D&D 5e

VérifiéSûr

Compétence pour localiser et appliquer efficacement les règles de D&D 5e lors de la création de contenu de campagne. Elle oriente vers les dépôts SRD (versions 2014 et 2024), des fiches de référence, et privilégie une approche narrative où la précision mécanique passe après le plaisir de jeu et l'initiative des joueurs. Particulièrement utile pour concevoir des rencontres, objets magiques ou capacités de classe nécessitant une vérification rapide des règles sans interrompre le flux créatif.

Spar Skills Guide Bot
ContenuIntermédiaire
7002/06/2026
Claude Code
#dungeons-and-dragons#5e#rules-reference#srd#campaign-content

Recommandé pour

Notre avis

Fournit des conseils pour trouver et utiliser les règles de D&D 5e lors de la création de contenu de campagne.

Points forts

  • Encourage une conception narrative d'abord
  • Fournit des références aux SRD et aux aide-mémoire
  • Inclut une philosophie de règles pour la création de contenu
  • Avertit contre les pièges courants des agents IA

Limites

  • Peut s'appuyer sur des données d'entraînement obsolètes
  • Ne remplace pas les règles officielles pour la précision mécanique
  • Limité aux éditions 5e (2014 et 2024)
Quand l'utiliser

Lors de la création de contenu de campagne D&D 5e nécessitant des références aux règles ou une cohérence mécanique.

Quand l'éviter

Lorsque la précision mécanique exacte est requise pour le jeu officiel ou que vous utilisez d'autres systèmes de jeu de rôle.

Analyse de sécurité

Sûr
Score qualité90/100

The skill provides links and a git clone command for a trusted, open-source D&D SRD repository (OldManUmby/DND.SRD.Wiki). There are no destructive, exfiltrating, or obfuscated actions. The command is benign and used solely for obtaining reference material.

Aucun point d'attention détecté

Exemples

Generate a Level 3 Encounter
Create a level 3 encounter with a green dragon, using the SRD for the dragon's stat block and appropriate difficulty.
Look Up Spell Details
What is the range, duration, and damage of the Fireball spell in D&D 5e?
Design a Magic Item
Design a magic item that grants advantage on Stealth checks, referencing SRD guidelines for item rarity and power level.

D&D 5e Rules Reference

This skill provides guidance on finding and using D&D 5e rules for campaign content creation.

Quick Reference

For most content creation tasks, agents should:

  1. Use general D&D knowledge (training data includes extensive 5e coverage)
  2. State mechanical assumptions explicitly so humans can verify
  3. Prefer narrative-first design over mechanical precision

When to Look Up Rules

Always verify:

  • Exact spell effects and ranges
  • Monster stat blocks (CR, HP, AC, abilities)
  • Class features at specific levels
  • Magic item properties

Usually fine from memory:

  • General combat flow (actions, bonus actions, reactions)
  • Advantage/disadvantage mechanics
  • Skill checks and DCs
  • Common conditions (prone, grappled, frightened)

SRD Reference Sources

Primary: D&D 5e SRD in Markdown

The System Reference Document (SRD) contains the core rules released under Creative Commons CC-BY-4.0.

Best repository: OldManUmby/DND.SRD.Wiki

  • 362+ stars, actively maintained (updated January 2025)
  • Organized into folders: Classes, Spells, Monsters, Equipment, Gamemastering
  • Optimized for Obsidian.md but works as plain markdown
  • Contains SRD 5.1 with all errata through November 2018

Alternative: ucffool/OGL-SRD5

  • Searchable website at www.ogl-srd5.com
  • Also fully maintained in markdown

SRD 5.2 (2024 Rules)

Released April 2025, SRD 5.2 reflects the 2024 Player's Handbook revision:

  • 361 pages of updated rules
  • New class features (Fighter weapon mastery, Ranger spells at level 1, etc.)
  • 16 additional feats (Alert, Magic Initiate, Savage Attacker, etc.)
  • Updated backgrounds with ability score bonuses
  • Monster stat blocks from 2025 Monster Manual

Source: Official D&D Beyond SRD Markdown version: springbov/dndsrd5.2_markdown

Quick Reference Cheat Sheets

For session-time lookups (DCs, conditions, combat options):

Sly Flourish's Lazy 5e Cheat Sheet - Single page covering:

  • Improvised statistics for objects/traps/hazards
  • Difficulty class descriptions
  • Deadly encounter benchmark
  • Area of effect guidelines
  • Condition descriptions
  • Random names

Source: slyflourish.com/revised_5e_cheat_sheet.html

D&D Compendium Cheat Sheets - Multiple formats:

  • Player's Actions and Effects QuickRef
  • Combat Cheat Sheet
  • Various presentation styles

Source: dnd-compendium.com/player-guides/cheat-sheets

Rules Philosophy for Content Creation

"Right Enough" Standard

The goal is rules that enable fun roleplay, not perfect simulation. When designing content:

  1. Narrative coherence > mechanical precision - A dragon's breath should feel terrifying even if we estimate the DC
  2. Player agency > strict rules - If a creative solution could work, lean toward allowing it
  3. Consistency within campaign > RAW - House rules that stick are better than looking up edge cases

Common Agent Pitfalls

From CLAUDE.md guidance on agent limitations with rules:

Training mixes up similar systems and homebrew. Exact modifiers and edge cases may be wrong. Always verify mechanical details against source material.

Specific watch-outs:

  • Pathfinder 2e vs D&D 5e (different action economy)
  • D&D 5e 2014 vs 2024 rules (significant class changes)
  • Homebrew that got into training data
  • Video game adaptations (Baldur's Gate 3 has differences)

Stating Assumptions

When creating content with mechanical elements, be explicit:

Good:

The trap triggers on a DC 15 Perception check to notice, DC 12 Dexterity save to avoid, dealing 2d6 piercing damage (appropriate for a level 3 party).

Bad:

The trap is moderately difficult to detect and does some damage.

Downloading SRD for Local Reference

To add SRD content to this repository for agent reference:

# Clone the SRD wiki (5.1)
git clone https://github.com/OldManUmby/DND.SRD.Wiki.git references/srd-5.1

# Or just the specific folders you need
# The full repo is ~10MB

Consider adding only the sections most relevant to your campaigns to keep the repo focused.

See Also

  • references/ - Local copies of rules excerpts (if downloaded)
  • /resources/tools-and-generators.md - Online tools for mechanics
  • Campaign-specific house rules in campaigns/<name>/CLAUDE.md
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