Générer des notes de patch joueurs

VérifiéPrudence

Génère des notes de patch pour joueurs à partir de l'historique git, des sprints et des changelogs internes, en traduisant le langage technique en communication claire.

Spar Skills Guide Bot
ContenuIntermédiaire
0029/08/2026
Claude Code
#patch-notes#player-communication#community-management#changelog#game-development

Recommandé pour

Notre avis

Génère des notes de mise à jour destinées aux joueurs en traduisant les changelogs techniques et l'historique git en messages clairs et engageants.

Points forts

  • Automatise la traduction des changelogs techniques en langage accessible aux joueurs.
  • Supporte plusieurs formats de sortie (brief, détaillé, complet) et des modèles personnalisés.
  • Détecte les guides de ton existants pour respecter la voix du studio.
  • S'appuie sur plusieurs sources de données (changelogs, git log, notes de sprint).

Limites

  • Dépend de l'existence de données de changelog ; il se bloque si aucune n'est trouvée.
  • La qualité de la traduction repose sur des heuristiques, un contrôle manuel reste nécessaire.
  • Se concentre uniquement sur les catégories destinées aux joueurs, en omettant les changements techniques internes.
Quand l'utiliser

Lorsqu'un studio de jeux doit communiquer rapidement et de manière cohérente les changements d'une version à ses joueurs.

Quand l'éviter

Pour les changelogs techniques internes ou lorsqu'aucune donnée de changelog n'est disponible ; il ne convient pas non plus aux notes de version purement techniques.

Analyse de sécurité

Prudence
Score qualité90/100

The skill uses Bash to run `git log` between release tags as a fallback for gathering changes. This is a read-only command and does not involve destructive actions, exfiltration, or execution of arbitrary code. The skill also reads and writes files in specified paths, but does not instruct risky network calls or secret handling. Overall, the use of Bash is legitimate and low risk, but classified as caution due to the powerful tool being permitted.

Aucun point d'attention détecté

Exemples

Generate default patch notes for a version
Generate patch notes for version 2.1.0
Full style with explicit version
/patch-notes 1.2.0 --style full
Player-focused notes for upcoming release
Create player-facing patch notes for the upcoming release, highlighting the new map and balance changes.

name: patch-notes description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." argument-hint: "[version] [--style brief|detailed|full]" user-invocable: true allowed-tools: Read, Glob, Grep, Write, Bash model: haiku agent: community-manager

Phase 1: Parse Arguments

  • version: the release version to generate notes for (e.g., 1.2.0)
  • --style: output style — brief (bullet points), detailed (with context), full (with developer commentary). Default: detailed.

If no version is provided, ask the user before proceeding.


Phase 2: Gather Change Data

  • Read the internal changelog at production/releases/[version]/changelog.md if it exists
  • Also check docs/CHANGELOG.md for the relevant version entry
  • Run git log between the previous release tag and current tag/HEAD as a fallback
  • Read sprint retrospectives in production/sprints/ for context
  • Read any balance change documents in design/balance/
  • Read bug fix records from QA if available

If no changelog data is available (neither production/releases/[version]/changelog.md nor a docs/CHANGELOG.md entry for this version exists, and git log is empty or unavailable):

"No changelog data found for [version]. Run /changelog [version] first to generate the internal changelog, then re-run /patch-notes [version]."

Verdict: BLOCKED — stop here without generating notes.


Phase 2b: Detect Tone Guide and Template

Tone guide detection — before drafting notes, check for writing style guidance:

  1. Check .claude/docs/technical-preferences.md for any "tone", "voice", or "style" fields or sections.
  2. Check docs/PATCH-NOTES-STYLE.md if it exists.
  3. Check design/community/tone-guide.md if it exists.
  4. If any source contains tone/voice/style instructions, extract them and apply them to the language and framing of the generated notes.
  5. If no tone guidance is found anywhere, default to: player-friendly, non-technical language; enthusiastic but not hyperbolic; focus on what the player experiences, not what the developer changed.

Template detection — check whether a patch notes template exists:

  1. Glob for docs/patch-notes-template.md and .claude/docs/templates/patch-notes-template.md.
  2. If found at either location, read it and use it as the output structure for Phase 4 instead of the built-in style templates (Brief / Detailed / Full). Fill in the template's sections with the categorized data.
  3. If not found, use the built-in style templates as defined in Phase 4.

Phase 3: Categorize and Translate

Categorize all changes into player-facing categories:

  • New Content: new features, maps, characters, items, modes
  • Gameplay Changes: balance adjustments, mechanic changes, progression changes
  • Quality of Life: UI improvements, convenience features, accessibility
  • Bug Fixes: grouped by system (combat, UI, networking, etc.)
  • Performance: optimization improvements players might notice
  • Known Issues: transparency about unresolved problems

Translate developer language to player language:

  • "Refactored damage calculation pipeline" → "Improved hit detection accuracy"
  • "Fixed null reference in inventory manager" → "Fixed a crash when opening inventory"
  • "Reduced GC allocations in combat loop" → "Improved combat performance"
  • Remove purely internal changes that don't affect players
  • Preserve specific numbers for balance changes (damage: 50 → 45)

Phase 4: Generate Patch Notes

Brief Style

# Patch [Version] — [Title]

**New**
- [Feature 1]
- [Feature 2]

**Changes**
- [Balance/mechanic change with before → after values]

**Fixes**
- [Bug fix 1]
- [Bug fix 2]

**Known Issues**
- [Issue 1]

Detailed Style

# Patch [Version] — [Title]
*[Date]*

## Highlights
[1-2 sentence summary of the most exciting changes]

## New Content
### [Feature Name]
[2-3 sentences describing the feature and why players should be excited]

## Gameplay Changes
### Balance
| Change | Before | After | Reason |
| ---- | ---- | ---- | ---- |
| [Item/ability] | [old value] | [new value] | [brief rationale] |

### Mechanics
- **[Change]**: [explanation of what changed and why]

## Quality of Life
- [Improvement with context]

## Bug Fixes
### Combat
- Fixed [description of what players experienced]

### UI
- Fixed [description]

### Networking
- Fixed [description]

## Performance
- [Improvement players will notice]

## Known Issues
- [Issue and workaround if available]

Full Style

Includes everything from Detailed, plus:

## Developer Commentary
### [Topic]
> [Developer insight into a major change — why it was made, what was considered,
> what the team learned. Written in first-person team voice.]

Phase 5: Review Output

Check the generated notes for:

  • No internal jargon (replace technical terms with player-friendly language)
  • No references to internal systems, tickets, or sprint numbers
  • Balance changes include before/after values
  • Bug fixes describe the player experience, not the technical cause
  • Tone matches the game's voice (adjust formality based on game style)

Phase 6: Save Patch Notes

Present the completed patch notes to the user along with: a count of changes by category, and any internal changes that were excluded (for review).

Ask: "May I write these patch notes to docs/patch-notes/[version].md?"

If yes, write the file to docs/patch-notes/[version].md, creating the directory if needed. Also write to production/releases/[version]/patch-notes.md as the internal archive copy.


Phase 7: Next Steps

Verdict: COMPLETE — patch notes generated and saved.

  • Run /release-checklist to verify all other release gates are met before publishing.
  • Share the patch notes draft with the community-manager for tone review before posting publicly.
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