Performance avec l'Instrument Polychoral Orthonotone

VérifiéSûr

Guide les agents dans le lancement, le jeu, la sculpture et la capture de performances avec l'instrument polychoral Orthonotone MVP. Utilisez-le pour générer de la musique, des paysages sonores ou des démos en direct à partir du dépôt. Il couvre la configuration de la scène, la cartographie de la surface de contrôle, la chorégraphie gestuelle et la conception de scènes.

Spar Skills Guide Bot
ContenuIntermédiaire
7002/06/2026
Claude Code
#orthonotone#polychoral-instrument#music-generation#audio-synthesis#live-performance

Recommandé pour

Notre avis

Ce skill guide un agent IA pour lancer, jouer, sculpter et capturer des performances avec l'instrument polychoral Orthonotone, un synthétiseur musical basé sur navigateur avec retour visuel hypercube.

Points forts

  • Fournit une surface de contrôle complète pour la modulation en temps réel du son et des visuels.
  • Prend en charge la chorégraphie gestuelle via la souris, le tactile et l'entrée de mouvement.
  • Permet le morphing de scènes et le rappel d'instantanés pour des performances dynamiques.
  • Inclut l'enregistrement intégré et des indications de dépannage.

Limites

  • Nécessite un navigateur basé sur Chromium pour un meilleur timing WebAudio.
  • Le contexte audio doit être activé via un geste utilisateur et peut se couper après inactivité.
  • L'entrée de mouvement est encore en bêta et peut nécessiter un calibrage.
Quand l'utiliser

À utiliser lorsque vous avez besoin de générer de la musique, des paysages sonores ou des démos en direct à partir du dépôt Orthonotone.

Quand l'éviter

Ne pas utiliser si vous avez besoin d'un workflow DAW traditionnel ou si l'environnement cible ne dispose pas d'un navigateur compatible.

Analyse de sécurité

Sûr
Score qualité92/100

The skill provides instructions for using a web-based audio instrument. It suggests running a static HTTP server and optional npm QA checks, which are benign development practices. No commands involve data exfiltration, system destruction, or disabling safety measures. The actions are limited to user-guided WebAudio interactions.

Aucun point d'attention détecté

Exemples

Launch and set a scene
Launch the Orthonotone polychoral instrument and set it to Prismatic Bloom scene with master volume at 75%.
Morph and record a performance
Play a live performance using the Orthonotone instrument: gradually morph from Neutral Lattice to Pulse, then record the output.
Touchscreen gesture control
Use the Orthonotone instrument with touchscreen: drag to modulate XY and use two fingers for shift-modulated controls.

name: Performing Orthonotone Polychoral Instrument description: Guides agents through launching, playing, sculpting, and capturing performances with the Orthonotone polychoral instrument MVP. Use when generating music, soundscapes, or live demos from this repository.

Performing Orthonotone Polychoral Instrument

Contents

Stage setup

  1. Serve the project – run any static server from the repo root (npx http-server . is sufficient) and open polychoral-instrument-mvp.html in a Chromium-based browser for best WebAudio timing.
  2. Prime Playwright harness (optional)npm install once, then npm run check to ensure the QA hooks remain healthy before and after your session.
  3. Warm the audio graph – click Enable Audio in either the toolbar or System section of the Controls panel. Browsers insist on a user gesture before sound.
  4. Set your monitoring level – adjust Master Volume immediately; presets and snapshots respect the level currently set.

Performance quickstart

  • Canvas focus – keep the canvas in view (toggle Focus Mode if panels crowd the stage). The hypercube visualization reacts to the same modulation that drives the synth.
  • Baseline scene – start from Neutral Lattice or Prismatic Bloom in Quick Scene to align with the sound you want. Custom tweaks always begin from the current selection.
  • Check system status – expand the Live State Vectors panel for meters showing axis energy, edge resonance, and face harmonic bloom. Use these readouts to balance the mix while improvising.
  • Keep audio alive – if silence returns after inactivity, tap Enable Audio again; the button mirrors the AudioContext state.

Control surface map

State Space

  • Quick Scene selector: instant morph targets (Neutral, Drift, Bloom, Pulse).
  • Snapshots: name and store mixes for instant recall mid-set.
  • Dimension / Morph / Grid / Fidelity sliders: reshape the rendered hyper lattice and corresponding harmonic density.

Timbre Architecture

  • Line Thickness, Shell Width, Tetra Density: sculpt the visual-acoustic shell; thicker values emphasize lower resonances.
  • Color Shift & Glitch Intensity: paint spectral hue and sprinkle jittered overtones.

Rotation Velocities

  • Six sliders (XY…ZW) drive base angular speed in radians/sec. Pair them with gestures for evolving drones versus rhythmic pulses.

System Suite

  • Master Volume controls output gain post-fader.
  • Enable Audio toggles the synth graph.
  • Symmetry Snap recenters rotation for crystalline chords.
  • Reset State returns sliders to defaults while leaving audio on.
  • Freeze Rotation halts motion for sustained pads.
  • MIDI Bridge connects controllers, enabling external modulation.
  • Tempo Sync buttons follow external MIDI clock or rephase the internal clock.

Gestural choreography

  • Pointer drags: default drags modulate XY/YZ/XZ; hold Shift for XW/YW, Alt for XZ/ZW, Ctrl / ⌘ for fine isoclinic blends.
  • Touchscreens: second finger emulates Shift, third finger unlocks Alt; no hardware keyboard required.
  • Motion input (beta): enable via Gesture panel for accelerometer blending; calibrate neutral tilt before performing.
  • Focus Mode & Hide Panels: reclaim screen real estate mid-performance without losing panel state.

Scene design and snapshots

  1. Choose or sculpt a starting scene via Quick Scene.
  2. Dial lattice parameters (Dimension/Morph/Grid/Fidelity) to set harmonic density.
  3. Shape timbre with Shell/Line/Tetra and Color/Glitch controls.
  4. Balance rotation speeds so Status panel meters pulse in complementary patterns (e.g., pair XY with XZ for shimmering fifths).
  5. Store the state: enter a descriptive name and click Save Snapshot; it appears in the snapshot list for one-click recall.
  6. Annotate experiments – log notable parameter sets in audio-upgrade-turn2-core-dsp.md or related plan docs so future performers can reproduce them.

Tempo and groove engine

  • Clock Division & Rhythm Pattern choose internal sequencer grids (Quarter, Eighth, Triplet, Sixteenth; Drive Pulse, Syncopated Lift, Euclidean Five, Ambient Bloom, Custom Sculpt).
  • Groove Swing introduces humanized delay; values above 0.3 create loping polyrhythms.
  • Pattern Sculptor appears when Custom Sculpt is selected—paint per-step intensities, use Euclidise for evenly spaced hits, Humanise for slight randomness, or Clear to reset.
  • MIDI Clock Follow syncs modulation to external gear; monitor Tempo Sync and Clock Phase in the Status panel to verify lock.

Recording and sharing takes

  1. Screen capture – use system-level screen/audio recorder (e.g., QuickTime, OBS) to capture both visuals and sound; ensure desktop audio is routed from the browser.
  2. Snapshot setlists – before recording, queue snapshots in performance order for rapid transitions.
  3. Document presets – after recording, export slider values by copying the QA report (Status → QA Diagnostics → Copy Report) to archive performance settings.
  4. Share context – attach relevant plan doc links or commit hashes when distributing audio/video so collaborators can align with the build you used.

Troubleshooting cues

  • No sound after enabling: confirm Master Volume > 0 and the Status panel shows AudioContext "Running". Reload the page if the context gets stuck in "Suspended".
  • Gestures feel unresponsive: check if Freeze Rotation is active, or if axis sliders are pegged at zero. Recenter with Reset State.
  • Panel clutter: toggle Hide Panels then reopen only what you need; Focus Mode hides panels but keeps toggles docked.
  • MIDI not detected: ensure browser permissions allow MIDI, press Connect MIDI again, and verify device appears in the dropdown.

Reference atlas

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