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Fallout New Vegas Compatibility Audit
Development
Deep audit of ByroRedux readiness for Fallout New Vegas, covering NIF, BSA, ESM, ragdoll, and performance baselines.
Dependency Mapping
Development
Map and visualize dependencies between features and work items. Identify blockers, critical path, and risks like circular or external dependencies. Helps with sequencing planning and bottleneck analysis.
Vite: Config, Plugins, SSR, and Vite 8
Development
Comprehensive guide to the Vite build tool covering configuration, plugin API, SSR, and Vite 8 Rolldown migration. Includes quick reference for CLI and config.
Regenerate Repo Status
Development
Regenerate REPO_STATUS.md — full snapshot of open PRs, local branches, issues, and discussions with merge-readiness and triage assessment.
Vector Icon Libraries Guide
Development
Comprehensive vector icon libraries guide covering 10+ libraries and 200K+ icons with implementation patterns and best practices.
brepjs-cad skill self-heal loop
Development
Autonomously self-heal a brepjs-cad skill from its own eval: /heal-skill implement, verify, or polish, then diagnose, fix, RED→GREEN re-verify, and ship a PR.
Build Skill
Development
Creates a new Claude Code SKILL.md from scratch. Guides through pattern identification, I/O interface, decision rules, and routing vocabulary. Use to turn a repeating workflow into a reusable slash command.
Datagrok UI Building Guidelines
Development
Guidelines for building UI components, viewers, dialogs, and layouts in Datagrok TypeScript packages, covering tab controls, grids, performance, and popup menus.
Global Conventions
Development
Follow project-wide development conventions including consistent project structure, clear documentation, version control best practices, environment configuration, and dependency management.
Triton Ascend ReLU Example
Development
Full Triton Ascend example of the element-wise ReLU operator, demonstrating 1D split, border masking, and staggering.
Repository Audit
Development
Audit MCOS repository state before implementing a phase. Creates a detailed edit plan and identifies conflicts.
TypeScript Advanced Types
Development
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for type-safe applications.