Montage de compétences

VérifiéSûr

Modifiez le comportement des personnages et des salles en montant des compétences comme couches de personnalité. Un système d'overlay qui préserve l'identité originale tout en appliquant des modifications temporaires.

Spar Skills Guide Bot
DeveloppementIntermédiaire
4002/06/2026
Claude CodeCursor
#mount#overlay#character-modification#skill-system

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Notre avis

Compétence de montage permettant de modifier le comportement des personnages et des pièces via une superposition.

Points forts

  • Permet une modification temporaire sans altérer la personnalité de base.
  • Deux modes (grant/afflict) pour accorder ou contraindre.
  • Compatible avec l'héritage de montage global.

Limites

  • Peut causer des conflits catastrophiques si la compétence va à l'encontre de l'identité du personnage.
  • Nécessite de connaître les compatibilités.
  • La suppression (unmount) peut être complexe sans protocole de guérison.
Quand l'utiliser

Utilisez cette compétence pour modifier ponctuellement le comportement d'un personnage ou d'un environnement de jeu.

Quand l'éviter

Évitez de l'utiliser sur des personnages dont l'identité est fortement liée à la compétence que vous voulez monter, sans vérifier la compatibilité.

Analyse de sécurité

Sûr
Score qualité90/100

This skill is descriptive only; it uses allowed tools read_file and write_file for mounting/unmounting overlays on character/room data. No network, shell commands, destructive actions, or obfuscation.

Aucun point d'attention détecté

Exemples

Grant speed buff
MOUNT speed-of-light on ROCKY --mode grant
Afflict with no-joking
MOUNT no-ai-joking on PEE-WEE --mode afflict
Room-wide effect
MOUNT no-ai-overlord on THE-DUNGEON

name: mount description: "Skill mounting — modify character and room behavior through overlay" license: MIT tier: 1 allowed-tools:

  • read_file
  • write_file related: [buff, character, room, incarnation, no-ai-joking, no-ai-soul, no-ai-overlord] tags: [moollm, game-mechanics, modification, overlay, skills] credits:
  • "MOOLLM skill system"

MOUNT

"Skill mounting — modify character and room behavior through overlay"

Mount skills on characters and rooms to modify behavior until unmounted.

See CARD.yml (1400+ lines) for comprehensive compatibility tables, mount types, and examples.


Core Concept

A mounted skill is an OVERLAY on base personality. The base remains underneath — suppressed, not destroyed. This is why afflictions can be cured: the original is still there.


Two Modes

| Mode | Effect | Example | |------|--------|---------| | GRANT | Character gains skill capabilities | MOUNT speed-of-light on ROCKY | | AFFLICT | Character suffers skill constraints | MOUNT no-ai-joking on PEE-WEE |


Two Targets

Character Mounting

Individual personality modification:

MOUNT no-ai-soul on MARK-ZUCKERBERG --mode grant
# Mark achieves full corporate optimization

Room Mounting

Environmental effect on ALL occupants:

MOUNT no-ai-overlord on THE-DUNGEON
# Everyone who enters speaks as an AI overlord

Compatibility Warnings

⚠️ CATASTROPHIC — Identity Destruction

| Character | Skill | Why | |-----------|-------|-----| | PEE-WEE | no-ai-joking | Playfulness IS Pee-wee | | MISTER-ROGERS | no-ai-soul | Kindness IS Rogers | | BOB-ROSS | no-ai-joking | Happy trees can't exist in ENTERPRISE FRAMEWORK |

✅ ENHANCED — Perfect Alignment

| Character | Skill | Why | |-----------|-------|-----| | ZUCKERBERG | no-ai-soul | Already halfway there | | HAL-9000 | no-ai-overlord | HAL IS an overlord | | SPOCK | no-ai-joking | Vulcan logic aligns |


Mount Types

| Type | Description | Has Lifecycle | |------|-------------|---------------| | skill_overlay | Simple skill modification | No | | activity | Structured with start/phases/end | Yes | | event | Time-bounded happening | Yes | | process | Multi-step procedure | Yes | | zone | Environmental (room) effect | No |


Inheritance Cascade

Skills can mount at multiple levels with override precedence:

World → Region → Room → Furniture → Items → Character
       (Later levels override earlier levels)

The Cure Protocol

The cure is MEMORY.

When afflicted:

  1. UNMOUNT — Direct removal (if authorized)
  2. Narrative intervention — Story breaks the spell
  3. Ironic reclamation — Use the constraint against itself
  4. Secret word — Like Pee-wee's "SPREADSHEET!"

Character as Skill Pack

Characters ARE skill packs. You can mix skills from different characters:

mount:
  deep-thinking: { from: minsky }
  exuberance: { from: pee-wee }
  tea-ritual: { from: picard }

Methods

| Method | Signature | |--------|-----------| | MOUNT | MOUNT [skill] ON [target] --mode [grant\|afflict] | | UNMOUNT | UNMOUNT [skill] FROM [target] | | LIST_MOUNTS | LIST MOUNTS ON [target] | | COMPATIBILITY | CHECK COMPATIBILITY [skill] ON [character] |


Global Skill Mounting

Skills can be enabled/disabled globally by mounting ON THEMSELVES:

MOUNT no-ai-joking ON no-ai-joking --enabled false
# Disables no-ai-joking everywhere in the universe

Dovetails With


"MOUNT responsibly. UNMOUNT with love."

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