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Santa Method: Dual Review Verification
Testing
Two independent agents adversarially review output; both must pass before shipping. For high-stakes deliverables.
Critical Evaluation of Review Feedback
Development
A workflow for team leads to critically analyze code review feedback, distinguishing valid issues from misunderstandings.
Create React Component
Development
Create a new React component following project conventions with PropTypes and test attributes for acceptance testing.
Garage Assistant 4 Computer Control
Productivity
Interact with Garage Assistant 4, a FileMaker-based auto shop management system, through screenshots and precise clicks.
ADR Review Level 1 (Runcriticon)
Documentation
Applies the Level 1 ultrathink review pattern to an ADR from the Runcriticon corpus. Detects gaps, proposes sub-decisions with anchors, runs questions with AskUserQuestion, and chains review/acceptance PRs.
OpenEvidence Enterprise RBAC
Security
Enterprise RBAC for OpenEvidence clinical AI platform. Manage roles and permissions for clinicians, researchers, and admins.
Bazel Build Optimization
Development
Optimize Bazel builds for large-scale monorepos. Configure remote caching and execution, and improve build performance.
Greptile CLI Review
Development
Runs a Greptile review from the local checkout, installing or authenticating the CLI if needed, then summarizes JSON findings. Use before opening a PR.
Enterprise Code Quality Orchestrator
Development
Enterprise code quality orchestrator with TRUST 5 validation, proactive analysis, and automated best practices enforcement.
PMOVES Model Registry
Data & AI
Manages AI model catalog with HuggingFace enrichment, TensorZero config export, and GPU deployment tracking.
Ship It! 🐿️
Development
Finalize and ship changes with quality checks, commits, and PR creation.
Image Analysis for Visual Quality Assessment
Development
Delegates image analysis to GLM-4.6v subagent for visual quality assessment of game screenshots and sprites. It checks for issues like blocky backgrounds, transparency problems, and style consistency against Harvest Moon SNES references. Use for batch analysis or when extensive visual QA is needed to save tokens.