Notre avis
Ce skill charge le contexte architectural du projet PSX Memory Card Manager en lisant les fichiers architecture.md et architecture.puml.
Points forts
- Fournit une compréhension rapide de l'architecture MVVM et des composants
- Établit une base de connaissance cohérente pour les sessions de travail
- Aide à éviter les erreurs dues à une méconnaissance de la structure projet
- Facilite la navigation entre les couches UI, ViewModel et Domaine
Limites
- Nécessite que les fichiers architecture soient à jour et présents
- Ne couvre que l'architecture documentée, pas les détails d'implémentation
- Peut ne pas refléter des changements récents non documentés
Utilisez ce skill au début d'une session ou avant toute modification impactant plusieurs composants du projet.
Ne l'utilisez pas si vous avez déjà le contexte architectural en mémoire ou si vous travaillez sur une fonctionnalité isolée ne nécessitant pas de vue d'ensemble.
Analyse de sécurité
SûrThe skill only reads local architecture documentation files using the safe read_file tool. No destructive commands, network access, or obfuscated payloads are present.
Aucun point d'attention détecté
Exemples
Load the architectural context for the PSX Memory Card Manager project by reading the architecture files.I need to understand the MVVM structure and component dependencies of this project. Please read architecture.md and architecture.puml.As I start a new session, please read the architecture documentation to refresh your understanding of the project.name: refresh-context description: Reads and loads architectural context files (architecture.md and architecture.puml) to understand the PSX Memory Card Manager project structure, components, and design patterns. Use when starting a new session or when architectural context is needed for code changes. metadata: author: psx-memcard-project version: "1.0" allowed-tools: read_file
Refresh Context Skill
This skill loads the architectural context for the PSX Memory Card Manager project by reading key documentation files.
When to use this skill
- At the start of a new session to understand project architecture
- When making changes that affect multiple components
- When architectural context is needed for implementing new features
- When debugging issues that span multiple layers (UI, ViewModel, Domain)
What this skill does
Reads and provides context from:
architecture.md- Detailed component structure, MVVM patterns, and responsibilitiesarchitecture.puml- Visual C4 model diagrams showing system boundaries and data flow
Instructions
Step 1: Read architecture documentation
Load the main architecture documentation to understand:
- MVVM pattern implementation
- Component responsibilities and boundaries
- Dependency injection structure
- Layer separation (UI, ViewModel, Domain)
# Read the architecture documentation
read_file('architecture.md', 1, 300)
Step 2: Load visual architecture model
Read the PlantUML C4 model to understand:
- System container boundaries
- Component relationships and data flow
- Dependency directions between layers
# Read the PlantUML C4 model
read_file('architecture.puml', 1, 100)
Key architectural concepts to remember
After reading the files, keep these principles in mind:
- MVVM Pattern: Views render UI, ViewModels manage state, Domain handles business logic
- Dependency Injection: Use uber/dig container in
internal/dig/container.go - Layer Separation: UI (
internal/ui/) ↔ ViewModel ↔ Domain (internal/memcard/) - Data Binding: ViewModels use bindings/events, never manipulate widgets directly
Expected outcome
After running this skill, you should have context about:
- Main application components (ManagerWindowView, BlocksContainer, etc.)
- Memory card domain concepts (MemoryCard, Block, Icon)
- How data flows between UI and business logic
- Project structure and file organization
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